git / moonbite-core / src/validationinterface.cpp · raw
// Copyright (c) 2009-2010 Satoshi Nakamoto// Copyright (c) 2009-2020 The Bitcoin Core developers// Distributed under the MIT software license, see the accompanying// file COPYING or http://www.opensource.org/licenses/mit-license.php.#include <validationinterface.h>#include <chain.h>#include <consensus/validation.h>#include <logging.h>#include <primitives/block.h>#include <primitives/transaction.h>#include <scheduler.h>#include <future>#include <unordered_map>#include <utility>//! The MainSignalsInstance manages a list of shared_ptr<CValidationInterface>//! callbacks.//!//! A std::unordered_map is used to track what callbacks are currently//! registered, and a std::list is to used to store the callbacks that are//! currently registered as well as any callbacks that are just unregistered//! and about to be deleted when they are done executing.struct MainSignalsInstance {private: Mutex m_mutex; //! List entries consist of a callback pointer and reference count. The //! count is equal to the number of current executions of that entry, plus 1 //! if it's registered. It cannot be 0 because that would imply it is //! unregistered and also not being executed (so shouldn't exist). struct ListEntry { std::shared_ptr<CValidationInterface> callbacks; int count = 1; }; std::list<ListEntry> m_list GUARDED_BY(m_mutex); std::unordered_map<CValidationInterface*, std::list<ListEntry>::iterator> m_map GUARDED_BY(m_mutex);public: // We are not allowed to assume the scheduler only runs in one thread, // but must ensure all callbacks happen in-order, so we end up creating // our own queue here :( SingleThreadedSchedulerClient m_schedulerClient; explicit MainSignalsInstance(CScheduler *pscheduler) : m_schedulerClient(pscheduler) {} void Register(std::shared_ptr<CValidationInterface> callbacks) { LOCK(m_mutex); auto inserted = m_map.emplace(callbacks.get(), m_list.end()); if (inserted.second) inserted.first->second = m_list.emplace(m_list.end()); inserted.first->second->callbacks = std::move(callbacks); } void Unregister(CValidationInterface* callbacks) { LOCK(m_mutex); auto it = m_map.find(callbacks); if (it != m_map.end()) { if (!--it->second->count) m_list.erase(it->second); m_map.erase(it); } } //! Clear unregisters every previously registered callback, erasing every //! map entry. After this call, the list may still contain callbacks that //! are currently executing, but it will be cleared when they are done //! executing. void Clear() { LOCK(m_mutex); for (const auto& entry : m_map) { if (!--entry.second->count) m_list.erase(entry.second); } m_map.clear(); } template<typename F> void Iterate(F&& f) { WAIT_LOCK(m_mutex, lock); for (auto it = m_list.begin(); it != m_list.end();) { ++it->count; { REVERSE_LOCK(lock); f(*it->callbacks); } it = --it->count ? std::next(it) : m_list.erase(it); } }};static CMainSignals g_signals;void CMainSignals::RegisterBackgroundSignalScheduler(CScheduler& scheduler){ assert(!m_internals); m_internals.reset(new MainSignalsInstance(&scheduler));}void CMainSignals::UnregisterBackgroundSignalScheduler(){ m_internals.reset(nullptr);}void CMainSignals::FlushBackgroundCallbacks(){ if (m_internals) { m_internals->m_schedulerClient.EmptyQueue(); }}size_t CMainSignals::CallbacksPending(){ if (!m_internals) return 0; return m_internals->m_schedulerClient.CallbacksPending();}CMainSignals& GetMainSignals(){ return g_signals;}void RegisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks){ // Each connection captures the shared_ptr to ensure that each callback is // executed before the subscriber is destroyed. For more details see #18338. g_signals.m_internals->Register(std::move(callbacks));}void RegisterValidationInterface(CValidationInterface* callbacks){ // Create a shared_ptr with a no-op deleter - CValidationInterface lifecycle // is managed by the caller. RegisterSharedValidationInterface({callbacks, [](CValidationInterface*){}});}void UnregisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks){ UnregisterValidationInterface(callbacks.get());}void UnregisterValidationInterface(CValidationInterface* callbacks){ if (g_signals.m_internals) { g_signals.m_internals->Unregister(callbacks); }}void UnregisterAllValidationInterfaces(){ if (!g_signals.m_internals) { return; } g_signals.m_internals->Clear();}void CallFunctionInValidationInterfaceQueue(std::function<void()> func){ g_signals.m_internals->m_schedulerClient.AddToProcessQueue(std::move(func));}void SyncWithValidationInterfaceQueue(){ AssertLockNotHeld(cs_main); // Block until the validation queue drains std::promise<void> promise; CallFunctionInValidationInterfaceQueue([&promise] { promise.set_value(); }); promise.get_future().wait();}// Use a macro instead of a function for conditional logging to prevent// evaluating arguments when logging is not enabled.//// NOTE: The lambda captures all local variables by value.#define ENQUEUE_AND_LOG_EVENT(event, fmt, name, ...) \ do { \ auto local_name = (name); \ LOG_EVENT("Enqueuing " fmt, local_name, __VA_ARGS__); \ m_internals->m_schedulerClient.AddToProcessQueue([=] { \ LOG_EVENT(fmt, local_name, __VA_ARGS__); \ event(); \ }); \ } while (0)#define LOG_EVENT(fmt, ...) \ LogPrint(BCLog::VALIDATION, fmt "\n", __VA_ARGS__)void CMainSignals::UpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) { // Dependencies exist that require UpdatedBlockTip events to be delivered in the order in which // the chain actually updates. One way to ensure this is for the caller to invoke this signal // in the same critical section where the chain is updated auto event = [pindexNew, pindexFork, fInitialDownload, this] { m_internals->Iterate([&](CValidationInterface& callbacks) { callbacks.UpdatedBlockTip(pindexNew, pindexFork, fInitialDownload); }); }; ENQUEUE_AND_LOG_EVENT(event, "%s: new block hash=%s fork block hash=%s (in IBD=%s)", __func__, pindexNew->GetBlockHash().ToString(), pindexFork ? pindexFork->GetBlockHash().ToString() : "null", fInitialDownload);}void CMainSignals::TransactionAddedToMempool(const CTransactionRef& tx, uint64_t mempool_sequence) { auto event = [tx, mempool_sequence, this] { m_internals->Iterate([&](CValidationInterface& callbacks) { callbacks.TransactionAddedToMempool(tx, mempool_sequence); }); }; ENQUEUE_AND_LOG_EVENT(event, "%s: txid=%s wtxid=%s", __func__, tx->GetHash().ToString(), tx->GetWitnessHash().ToString());}void CMainSignals::TransactionRemovedFromMempool(const CTransactionRef& tx, MemPoolRemovalReason reason, uint64_t mempool_sequence) { auto event = [tx, reason, mempool_sequence, this] { m_internals->Iterate([&](CValidationInterface& callbacks) { callbacks.TransactionRemovedFromMempool(tx, reason, mempool_sequence); }); }; ENQUEUE_AND_LOG_EVENT(event, "%s: txid=%s wtxid=%s", __func__, tx->GetHash().ToString(), tx->GetWitnessHash().ToString());}void CMainSignals::BlockConnected(const std::shared_ptr<const CBlock> &pblock, const CBlockIndex *pindex) { auto event = [pblock, pindex, this] { m_internals->Iterate([&](CValidationInterface& callbacks) { callbacks.BlockConnected(pblock, pindex); }); }; ENQUEUE_AND_LOG_EVENT(event, "%s: block hash=%s block height=%d", __func__, pblock->GetHash().ToString(), pindex->nHeight);}void CMainSignals::BlockDisconnected(const std::shared_ptr<const CBlock>& pblock, const CBlockIndex* pindex){ auto event = [pblock, pindex, this] { m_internals->Iterate([&](CValidationInterface& callbacks) { callbacks.BlockDisconnected(pblock, pindex); }); }; ENQUEUE_AND_LOG_EVENT(event, "%s: block hash=%s block height=%d", __func__, pblock->GetHash().ToString(), pindex->nHeight);}void CMainSignals::ChainStateFlushed(const CBlockLocator &locator) { auto event = [locator, this] { m_internals->Iterate([&](CValidationInterface& callbacks) { callbacks.ChainStateFlushed(locator); }); }; ENQUEUE_AND_LOG_EVENT(event, "%s: block hash=%s", __func__, locator.IsNull() ? "null" : locator.vHave.front().ToString());}void CMainSignals::BlockChecked(const CBlock& block, const BlockValidationState& state) { LOG_EVENT("%s: block hash=%s state=%s", __func__, block.GetHash().ToString(), state.ToString()); m_internals->Iterate([&](CValidationInterface& callbacks) { callbacks.BlockChecked(block, state); });}void CMainSignals::NewPoWValidBlock(const CBlockIndex *pindex, const std::shared_ptr<const CBlock> &block) { LOG_EVENT("%s: block hash=%s", __func__, block->GetHash().ToString()); m_internals->Iterate([&](CValidationInterface& callbacks) { callbacks.NewPoWValidBlock(pindex, block); });}