git / moonbite-core / src/support/lockedpool.cpp · raw

// Copyright (c) 2016-2020 The Bitcoin Core developers// Distributed under the MIT software license, see the accompanying// file COPYING or http://www.opensource.org/licenses/mit-license.php.#include <support/lockedpool.h>#include <support/cleanse.h>#if defined(HAVE_CONFIG_H)#include <config/bitcoin-config.h>#endif#ifdef WIN32#ifndef NOMINMAX#define NOMINMAX#endif#include <windows.h>#else#include <sys/mman.h> // for mmap#include <sys/resource.h> // for getrlimit#include <limits.h> // for PAGESIZE#include <unistd.h> // for sysconf#endif#include <algorithm>#ifdef ARENA_DEBUG#include <iomanip>#include <iostream>#endifLockedPoolManager* LockedPoolManager::_instance = nullptr;/*******************************************************************************/// Utilities///** Align up to power of 2 */static inline size_t align_up(size_t x, size_t align){    return (x + align - 1) & ~(align - 1);}/*******************************************************************************/// Implementation: ArenaArena::Arena(void *base_in, size_t size_in, size_t alignment_in):    base(static_cast<char*>(base_in)), end(static_cast<char*>(base_in) + size_in), alignment(alignment_in){    // Start with one free chunk that covers the entire arena    auto it = size_to_free_chunk.emplace(size_in, base);    chunks_free.emplace(base, it);    chunks_free_end.emplace(base + size_in, it);}Arena::~Arena(){}void* Arena::alloc(size_t size){    // Round to next multiple of alignment    size = align_up(size, alignment);    // Don't handle zero-sized chunks    if (size == 0)        return nullptr;    // Pick a large enough free-chunk. Returns an iterator pointing to the first element that is not less than key.    // This allocation strategy is best-fit. According to "Dynamic Storage Allocation: A Survey and Critical Review",    // Wilson et. al. 1995, http://www.scs.stanford.edu/14wi-cs140/sched/readings/wilson.pdf, best-fit and first-fit    // policies seem to work well in practice.    auto size_ptr_it = size_to_free_chunk.lower_bound(size);    if (size_ptr_it == size_to_free_chunk.end())        return nullptr;    // Create the used-chunk, taking its space from the end of the free-chunk    const size_t size_remaining = size_ptr_it->first - size;    auto allocated = chunks_used.emplace(size_ptr_it->second + size_remaining, size).first;    chunks_free_end.erase(size_ptr_it->second + size_ptr_it->first);    if (size_ptr_it->first == size) {        // whole chunk is used up        chunks_free.erase(size_ptr_it->second);    } else {        // still some memory left in the chunk        auto it_remaining = size_to_free_chunk.emplace(size_remaining, size_ptr_it->second);        chunks_free[size_ptr_it->second] = it_remaining;        chunks_free_end.emplace(size_ptr_it->second + size_remaining, it_remaining);    }    size_to_free_chunk.erase(size_ptr_it);    return reinterpret_cast<void*>(allocated->first);}void Arena::free(void *ptr){    // Freeing the nullptr pointer is OK.    if (ptr == nullptr) {        return;    }    // Remove chunk from used map    auto i = chunks_used.find(static_cast<char*>(ptr));    if (i == chunks_used.end()) {        throw std::runtime_error("Arena: invalid or double free");    }    std::pair<char*, size_t> freed = *i;    chunks_used.erase(i);    // coalesce freed with previous chunk    auto prev = chunks_free_end.find(freed.first);    if (prev != chunks_free_end.end()) {        freed.first -= prev->second->first;        freed.second += prev->second->first;        size_to_free_chunk.erase(prev->second);        chunks_free_end.erase(prev);    }    // coalesce freed with chunk after freed    auto next = chunks_free.find(freed.first + freed.second);    if (next != chunks_free.end()) {        freed.second += next->second->first;        size_to_free_chunk.erase(next->second);        chunks_free.erase(next);    }    // Add/set space with coalesced free chunk    auto it = size_to_free_chunk.emplace(freed.second, freed.first);    chunks_free[freed.first] = it;    chunks_free_end[freed.first + freed.second] = it;}Arena::Stats Arena::stats() const{    Arena::Stats r{ 0, 0, 0, chunks_used.size(), chunks_free.size() };    for (const auto& chunk: chunks_used)        r.used += chunk.second;    for (const auto& chunk: chunks_free)        r.free += chunk.second->first;    r.total = r.used + r.free;    return r;}#ifdef ARENA_DEBUGstatic void printchunk(void* base, size_t sz, bool used) {    std::cout <<        "0x" << std::hex << std::setw(16) << std::setfill('0') << base <<        " 0x" << std::hex << std::setw(16) << std::setfill('0') << sz <<        " 0x" << used << std::endl;}void Arena::walk() const{    for (const auto& chunk: chunks_used)        printchunk(chunk.first, chunk.second, true);    std::cout << std::endl;    for (const auto& chunk: chunks_free)        printchunk(chunk.first, chunk.second->first, false);    std::cout << std::endl;}#endif/*******************************************************************************/// Implementation: Win32LockedPageAllocator#ifdef WIN32/** LockedPageAllocator specialized for Windows. */class Win32LockedPageAllocator: public LockedPageAllocator{public:    Win32LockedPageAllocator();    void* AllocateLocked(size_t len, bool *lockingSuccess) override;    void FreeLocked(void* addr, size_t len) override;    size_t GetLimit() override;private:    size_t page_size;};Win32LockedPageAllocator::Win32LockedPageAllocator(){    // Determine system page size in bytes    SYSTEM_INFO sSysInfo;    GetSystemInfo(&sSysInfo);    page_size = sSysInfo.dwPageSize;}void *Win32LockedPageAllocator::AllocateLocked(size_t len, bool *lockingSuccess){    len = align_up(len, page_size);    void *addr = VirtualAlloc(nullptr, len, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);    if (addr) {        // VirtualLock is used to attempt to keep keying material out of swap. Note        // that it does not provide this as a guarantee, but, in practice, memory        // that has been VirtualLock'd almost never gets written to the pagefile        // except in rare circumstances where memory is extremely low.        *lockingSuccess = VirtualLock(const_cast<void*>(addr), len) != 0;    }    return addr;}void Win32LockedPageAllocator::FreeLocked(void* addr, size_t len){    len = align_up(len, page_size);    memory_cleanse(addr, len);    VirtualUnlock(const_cast<void*>(addr), len);}size_t Win32LockedPageAllocator::GetLimit(){    // TODO is there a limit on Windows, how to get it?    return std::numeric_limits<size_t>::max();}#endif/*******************************************************************************/// Implementation: PosixLockedPageAllocator#ifndef WIN32/** LockedPageAllocator specialized for OSes that don't try to be * special snowflakes. */class PosixLockedPageAllocator: public LockedPageAllocator{public:    PosixLockedPageAllocator();    void* AllocateLocked(size_t len, bool *lockingSuccess) override;    void FreeLocked(void* addr, size_t len) override;    size_t GetLimit() override;private:    size_t page_size;};PosixLockedPageAllocator::PosixLockedPageAllocator(){    // Determine system page size in bytes#if defined(PAGESIZE) // defined in limits.h    page_size = PAGESIZE;#else                   // assume some POSIX OS    page_size = sysconf(_SC_PAGESIZE);#endif}// Some systems (at least OS X) do not define MAP_ANONYMOUS yet and define// MAP_ANON which is deprecated#ifndef MAP_ANONYMOUS#define MAP_ANONYMOUS MAP_ANON#endifvoid *PosixLockedPageAllocator::AllocateLocked(size_t len, bool *lockingSuccess){    void *addr;    len = align_up(len, page_size);    addr = mmap(nullptr, len, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);    if (addr == MAP_FAILED) {        return nullptr;    }    if (addr) {        *lockingSuccess = mlock(addr, len) == 0;#if defined(MADV_DONTDUMP) // Linux        madvise(addr, len, MADV_DONTDUMP);#elif defined(MADV_NOCORE) // FreeBSD        madvise(addr, len, MADV_NOCORE);#endif    }    return addr;}void PosixLockedPageAllocator::FreeLocked(void* addr, size_t len){    len = align_up(len, page_size);    memory_cleanse(addr, len);    munlock(addr, len);    munmap(addr, len);}size_t PosixLockedPageAllocator::GetLimit(){#ifdef RLIMIT_MEMLOCK    struct rlimit rlim;    if (getrlimit(RLIMIT_MEMLOCK, &rlim) == 0) {        if (rlim.rlim_cur != RLIM_INFINITY) {            return rlim.rlim_cur;        }    }#endif    return std::numeric_limits<size_t>::max();}#endif/*******************************************************************************/// Implementation: LockedPoolLockedPool::LockedPool(std::unique_ptr<LockedPageAllocator> allocator_in, LockingFailed_Callback lf_cb_in):    allocator(std::move(allocator_in)), lf_cb(lf_cb_in), cumulative_bytes_locked(0){}LockedPool::~LockedPool(){}void* LockedPool::alloc(size_t size){    std::lock_guard<std::mutex> lock(mutex);    // Don't handle impossible sizes    if (size == 0 || size > ARENA_SIZE)        return nullptr;    // Try allocating from each current arena    for (auto &arena: arenas) {        void *addr = arena.alloc(size);        if (addr) {            return addr;        }    }    // If that fails, create a new one    if (new_arena(ARENA_SIZE, ARENA_ALIGN)) {        return arenas.back().alloc(size);    }    return nullptr;}void LockedPool::free(void *ptr){    std::lock_guard<std::mutex> lock(mutex);    // TODO we can do better than this linear search by keeping a map of arena    // extents to arena, and looking up the address.    for (auto &arena: arenas) {        if (arena.addressInArena(ptr)) {            arena.free(ptr);            return;        }    }    throw std::runtime_error("LockedPool: invalid address not pointing to any arena");}LockedPool::Stats LockedPool::stats() const{    std::lock_guard<std::mutex> lock(mutex);    LockedPool::Stats r{0, 0, 0, cumulative_bytes_locked, 0, 0};    for (const auto &arena: arenas) {        Arena::Stats i = arena.stats();        r.used += i.used;        r.free += i.free;        r.total += i.total;        r.chunks_used += i.chunks_used;        r.chunks_free += i.chunks_free;    }    return r;}bool LockedPool::new_arena(size_t size, size_t align){    bool locked;    // If this is the first arena, handle this specially: Cap the upper size    // by the process limit. This makes sure that the first arena will at least    // be locked. An exception to this is if the process limit is 0:    // in this case no memory can be locked at all so we'll skip past this logic.    if (arenas.empty()) {        size_t limit = allocator->GetLimit();        if (limit > 0) {            size = std::min(size, limit);        }    }    void *addr = allocator->AllocateLocked(size, &locked);    if (!addr) {        return false;    }    if (locked) {        cumulative_bytes_locked += size;    } else if (lf_cb) { // Call the locking-failed callback if locking failed        if (!lf_cb()) { // If the callback returns false, free the memory and fail, otherwise consider the user warned and proceed.            allocator->FreeLocked(addr, size);            return false;        }    }    arenas.emplace_back(allocator.get(), addr, size, align);    return true;}LockedPool::LockedPageArena::LockedPageArena(LockedPageAllocator *allocator_in, void *base_in, size_t size_in, size_t align_in):    Arena(base_in, size_in, align_in), base(base_in), size(size_in), allocator(allocator_in){}LockedPool::LockedPageArena::~LockedPageArena(){    allocator->FreeLocked(base, size);}/*******************************************************************************/// Implementation: LockedPoolManager//LockedPoolManager::LockedPoolManager(std::unique_ptr<LockedPageAllocator> allocator_in):    LockedPool(std::move(allocator_in), &LockedPoolManager::LockingFailed){}bool LockedPoolManager::LockingFailed(){    // TODO: log something but how? without including util.h    return true;}void LockedPoolManager::CreateInstance(){    // Using a local static instance guarantees that the object is initialized    // when it's first needed and also deinitialized after all objects that use    // it are done with it.  I can think of one unlikely scenario where we may    // have a static deinitialization order/problem, but the check in    // LockedPoolManagerBase's destructor helps us detect if that ever happens.#ifdef WIN32    std::unique_ptr<LockedPageAllocator> allocator(new Win32LockedPageAllocator());#else    std::unique_ptr<LockedPageAllocator> allocator(new PosixLockedPageAllocator());#endif    static LockedPoolManager instance(std::move(allocator));    LockedPoolManager::_instance = &instance;}