git / moonbite-core / src/rpc/server.h · raw
// Copyright (c) 2010 Satoshi Nakamoto// Copyright (c) 2009-2019 The Bitcoin Core developers// Distributed under the MIT software license, see the accompanying// file COPYING or http://www.opensource.org/licenses/mit-license.php.#ifndef BITCOIN_RPC_SERVER_H#define BITCOIN_RPC_SERVER_H#include <amount.h>#include <rpc/request.h>#include <rpc/util.h>#include <functional>#include <map>#include <stdint.h>#include <string>#include <univalue.h>static const unsigned int DEFAULT_RPC_SERIALIZE_VERSION = 2;class CRPCCommand;namespace RPCServer{ void OnStarted(std::function<void ()> slot); void OnStopped(std::function<void ()> slot);}/** Query whether RPC is running */bool IsRPCRunning();/** Throw JSONRPCError if RPC is not running */void RpcInterruptionPoint();/** * Set the RPC warmup status. When this is done, all RPC calls will error out * immediately with RPC_IN_WARMUP. */void SetRPCWarmupStatus(const std::string& newStatus);/* Mark warmup as done. RPC calls will be processed from now on. */void SetRPCWarmupFinished();/* returns the current warmup state. */bool RPCIsInWarmup(std::string *outStatus);/** Opaque base class for timers returned by NewTimerFunc. * This provides no methods at the moment, but makes sure that delete * cleans up the whole state. */class RPCTimerBase{public: virtual ~RPCTimerBase() {}};/** * RPC timer "driver". */class RPCTimerInterface{public: virtual ~RPCTimerInterface() {} /** Implementation name */ virtual const char *Name() = 0; /** Factory function for timers. * RPC will call the function to create a timer that will call func in *millis* milliseconds. * @note As the RPC mechanism is backend-neutral, it can use different implementations of timers. * This is needed to cope with the case in which there is no HTTP server, but * only GUI RPC console, and to break the dependency of pcserver on httprpc. */ virtual RPCTimerBase* NewTimer(std::function<void()>& func, int64_t millis) = 0;};/** Set the factory function for timers */void RPCSetTimerInterface(RPCTimerInterface *iface);/** Set the factory function for timer, but only, if unset */void RPCSetTimerInterfaceIfUnset(RPCTimerInterface *iface);/** Unset factory function for timers */void RPCUnsetTimerInterface(RPCTimerInterface *iface);/** * Run func nSeconds from now. * Overrides previous timer <name> (if any). */void RPCRunLater(const std::string& name, std::function<void()> func, int64_t nSeconds);typedef UniValue(*rpcfn_type)(const JSONRPCRequest& jsonRequest);typedef RPCHelpMan (*RpcMethodFnType)();class CRPCCommand{public: //! RPC method handler reading request and assigning result. Should return //! true if request is fully handled, false if it should be passed on to //! subsequent handlers. using Actor = std::function<bool(const JSONRPCRequest& request, UniValue& result, bool last_handler)>; //! Constructor taking Actor callback supporting multiple handlers. CRPCCommand(std::string category, std::string name, Actor actor, std::vector<std::string> args, intptr_t unique_id) : category(std::move(category)), name(std::move(name)), actor(std::move(actor)), argNames(std::move(args)), unique_id(unique_id) { } //! Simplified constructor taking plain RpcMethodFnType function pointer. CRPCCommand(std::string category, std::string name_in, RpcMethodFnType fn, std::vector<std::string> args_in) : CRPCCommand( category, fn().m_name, [fn](const JSONRPCRequest& request, UniValue& result, bool) { result = fn().HandleRequest(request); return true; }, fn().GetArgNames(), intptr_t(fn)) { CHECK_NONFATAL(fn().m_name == name_in); CHECK_NONFATAL(fn().GetArgNames() == args_in); } //! Simplified constructor taking plain rpcfn_type function pointer. CRPCCommand(const char* category, const char* name, rpcfn_type fn, std::initializer_list<const char*> args) : CRPCCommand(category, name, [fn](const JSONRPCRequest& request, UniValue& result, bool) { result = fn(request); return true; }, {args.begin(), args.end()}, intptr_t(fn)) { } std::string category; std::string name; Actor actor; std::vector<std::string> argNames; intptr_t unique_id;};/** * RPC command dispatcher. */class CRPCTable{private: std::map<std::string, std::vector<const CRPCCommand*>> mapCommands;public: CRPCTable(); std::string help(const std::string& name, const JSONRPCRequest& helpreq) const; /** * Execute a method. * @param request The JSONRPCRequest to execute * @returns Result of the call. * @throws an exception (UniValue) when an error happens. */ UniValue execute(const JSONRPCRequest &request) const; /** * Returns a list of registered commands * @returns List of registered commands. */ std::vector<std::string> listCommands() const; /** * Appends a CRPCCommand to the dispatch table. * * Precondition: RPC server is not running * * Commands with different method names but the same unique_id will * be considered aliases, and only the first registered method name will * show up in the help text command listing. Aliased commands do not have * to have the same behavior. Server and client code can distinguish * between calls based on method name, and aliased commands can also * register different names, types, and numbers of parameters. */ void appendCommand(const std::string& name, const CRPCCommand* pcmd); bool removeCommand(const std::string& name, const CRPCCommand* pcmd);};bool IsDeprecatedRPCEnabled(const std::string& method);extern CRPCTable tableRPC;void StartRPC();void InterruptRPC();void StopRPC();std::string JSONRPCExecBatch(const JSONRPCRequest& jreq, const UniValue& vReq);// Retrieves any serialization flags requested in command line argumentint RPCSerializationFlags();#endif // BITCOIN_RPC_SERVER_H