git / moonbite-core / src/qt/clientmodel.cpp · raw
// Copyright (c) 2011-2020 The Bitcoin Core developers// Distributed under the MIT software license, see the accompanying// file COPYING or http://www.opensource.org/licenses/mit-license.php.#include <qt/clientmodel.h>#include <qt/bantablemodel.h>#include <qt/guiconstants.h>#include <qt/guiutil.h>#include <qt/peertablemodel.h>#include <clientversion.h>#include <interfaces/handler.h>#include <interfaces/node.h>#include <net.h>#include <netbase.h>#include <util/system.h>#include <util/threadnames.h>#include <validation.h>#include <stdint.h>#include <QDebug>#include <QThread>#include <QTimer>static int64_t nLastHeaderTipUpdateNotification = 0;static int64_t nLastBlockTipUpdateNotification = 0;ClientModel::ClientModel(interfaces::Node& node, OptionsModel *_optionsModel, QObject *parent) : QObject(parent), m_node(node), optionsModel(_optionsModel), peerTableModel(nullptr), banTableModel(nullptr), m_thread(new QThread(this)){ cachedBestHeaderHeight = -1; cachedBestHeaderTime = -1; peerTableModel = new PeerTableModel(m_node, this); banTableModel = new BanTableModel(m_node, this); QTimer* timer = new QTimer; timer->setInterval(MODEL_UPDATE_DELAY); connect(timer, &QTimer::timeout, [this] { // no locking required at this point // the following calls will acquire the required lock Q_EMIT mempoolSizeChanged(m_node.getMempoolSize(), m_node.getMempoolDynamicUsage()); Q_EMIT bytesChanged(m_node.getTotalBytesRecv(), m_node.getTotalBytesSent()); }); connect(m_thread, &QThread::finished, timer, &QObject::deleteLater); connect(m_thread, &QThread::started, [timer] { timer->start(); }); // move timer to thread so that polling doesn't disturb main event loop timer->moveToThread(m_thread); m_thread->start(); QTimer::singleShot(0, timer, []() { util::ThreadRename("qt-clientmodl"); }); subscribeToCoreSignals();}ClientModel::~ClientModel(){ unsubscribeFromCoreSignals(); m_thread->quit(); m_thread->wait();}int ClientModel::getNumConnections(unsigned int flags) const{ CConnman::NumConnections connections = CConnman::CONNECTIONS_NONE; if(flags == CONNECTIONS_IN) connections = CConnman::CONNECTIONS_IN; else if (flags == CONNECTIONS_OUT) connections = CConnman::CONNECTIONS_OUT; else if (flags == CONNECTIONS_ALL) connections = CConnman::CONNECTIONS_ALL; return m_node.getNodeCount(connections);}int ClientModel::getHeaderTipHeight() const{ if (cachedBestHeaderHeight == -1) { // make sure we initially populate the cache via a cs_main lock // otherwise we need to wait for a tip update int height; int64_t blockTime; if (m_node.getHeaderTip(height, blockTime)) { cachedBestHeaderHeight = height; cachedBestHeaderTime = blockTime; } } return cachedBestHeaderHeight;}int64_t ClientModel::getHeaderTipTime() const{ if (cachedBestHeaderTime == -1) { int height; int64_t blockTime; if (m_node.getHeaderTip(height, blockTime)) { cachedBestHeaderHeight = height; cachedBestHeaderTime = blockTime; } } return cachedBestHeaderTime;}int ClientModel::getNumBlocks() const{ if (m_cached_num_blocks == -1) { m_cached_num_blocks = m_node.getNumBlocks(); } return m_cached_num_blocks;}uint256 ClientModel::getBestBlockHash(){ uint256 tip{WITH_LOCK(m_cached_tip_mutex, return m_cached_tip_blocks)}; if (!tip.IsNull()) { return tip; } // Lock order must be: first `cs_main`, then `m_cached_tip_mutex`. // The following will lock `cs_main` (and release it), so we must not // own `m_cached_tip_mutex` here. tip = m_node.getBestBlockHash(); LOCK(m_cached_tip_mutex); // We checked that `m_cached_tip_blocks` is not null above, but then we // released the mutex `m_cached_tip_mutex`, so it could have changed in the // meantime. Thus, check again. if (m_cached_tip_blocks.IsNull()) { m_cached_tip_blocks = tip; } return m_cached_tip_blocks;}void ClientModel::updateNumConnections(int numConnections){ Q_EMIT numConnectionsChanged(numConnections);}void ClientModel::updateNetworkActive(bool networkActive){ Q_EMIT networkActiveChanged(networkActive);}void ClientModel::updateAlert(){ Q_EMIT alertsChanged(getStatusBarWarnings());}enum BlockSource ClientModel::getBlockSource() const{ if (m_node.getReindex()) return BlockSource::REINDEX; else if (m_node.getImporting()) return BlockSource::DISK; else if (getNumConnections() > 0) return BlockSource::NETWORK; return BlockSource::NONE;}QString ClientModel::getStatusBarWarnings() const{ return QString::fromStdString(m_node.getWarnings().translated);}OptionsModel *ClientModel::getOptionsModel(){ return optionsModel;}PeerTableModel *ClientModel::getPeerTableModel(){ return peerTableModel;}BanTableModel *ClientModel::getBanTableModel(){ return banTableModel;}QString ClientModel::formatFullVersion() const{ return QString::fromStdString(FormatFullVersion());}QString ClientModel::formatSubVersion() const{ return QString::fromStdString(strSubVersion);}bool ClientModel::isReleaseVersion() const{ return CLIENT_VERSION_IS_RELEASE;}QString ClientModel::formatClientStartupTime() const{ return QDateTime::fromTime_t(GetStartupTime()).toString();}QString ClientModel::dataDir() const{ return GUIUtil::boostPathToQString(GetDataDir());}QString ClientModel::blocksDir() const{ return GUIUtil::boostPathToQString(GetBlocksDir());}void ClientModel::updateBanlist(){ banTableModel->refresh();}// Handlers for core signalsstatic void ShowProgress(ClientModel *clientmodel, const std::string &title, int nProgress){ // emits signal "showProgress" bool invoked = QMetaObject::invokeMethod(clientmodel, "showProgress", Qt::QueuedConnection, Q_ARG(QString, QString::fromStdString(title)), Q_ARG(int, nProgress)); assert(invoked);}static void NotifyNumConnectionsChanged(ClientModel *clientmodel, int newNumConnections){ // Too noisy: qDebug() << "NotifyNumConnectionsChanged: " + QString::number(newNumConnections); bool invoked = QMetaObject::invokeMethod(clientmodel, "updateNumConnections", Qt::QueuedConnection, Q_ARG(int, newNumConnections)); assert(invoked);}static void NotifyNetworkActiveChanged(ClientModel *clientmodel, bool networkActive){ bool invoked = QMetaObject::invokeMethod(clientmodel, "updateNetworkActive", Qt::QueuedConnection, Q_ARG(bool, networkActive)); assert(invoked);}static void NotifyAlertChanged(ClientModel *clientmodel){ qDebug() << "NotifyAlertChanged"; bool invoked = QMetaObject::invokeMethod(clientmodel, "updateAlert", Qt::QueuedConnection); assert(invoked);}static void BannedListChanged(ClientModel *clientmodel){ qDebug() << QString("%1: Requesting update for peer banlist").arg(__func__); bool invoked = QMetaObject::invokeMethod(clientmodel, "updateBanlist", Qt::QueuedConnection); assert(invoked);}static void BlockTipChanged(ClientModel* clientmodel, SynchronizationState sync_state, interfaces::BlockTip tip, double verificationProgress, bool fHeader){ if (fHeader) { // cache best headers time and height to reduce future cs_main locks clientmodel->cachedBestHeaderHeight = tip.block_height; clientmodel->cachedBestHeaderTime = tip.block_time; } else { clientmodel->m_cached_num_blocks = tip.block_height; WITH_LOCK(clientmodel->m_cached_tip_mutex, clientmodel->m_cached_tip_blocks = tip.block_hash;); } // Throttle GUI notifications about (a) blocks during initial sync, and (b) both blocks and headers during reindex. const bool throttle = (sync_state != SynchronizationState::POST_INIT && !fHeader) || sync_state == SynchronizationState::INIT_REINDEX; const int64_t now = throttle ? GetTimeMillis() : 0; int64_t& nLastUpdateNotification = fHeader ? nLastHeaderTipUpdateNotification : nLastBlockTipUpdateNotification; if (throttle && now < nLastUpdateNotification + MODEL_UPDATE_DELAY) { return; } bool invoked = QMetaObject::invokeMethod(clientmodel, "numBlocksChanged", Qt::QueuedConnection, Q_ARG(int, tip.block_height), Q_ARG(QDateTime, QDateTime::fromTime_t(tip.block_time)), Q_ARG(double, verificationProgress), Q_ARG(bool, fHeader), Q_ARG(SynchronizationState, sync_state)); assert(invoked); nLastUpdateNotification = now;}void ClientModel::subscribeToCoreSignals(){ // Connect signals to client m_handler_show_progress = m_node.handleShowProgress(std::bind(ShowProgress, this, std::placeholders::_1, std::placeholders::_2)); m_handler_notify_num_connections_changed = m_node.handleNotifyNumConnectionsChanged(std::bind(NotifyNumConnectionsChanged, this, std::placeholders::_1)); m_handler_notify_network_active_changed = m_node.handleNotifyNetworkActiveChanged(std::bind(NotifyNetworkActiveChanged, this, std::placeholders::_1)); m_handler_notify_alert_changed = m_node.handleNotifyAlertChanged(std::bind(NotifyAlertChanged, this)); m_handler_banned_list_changed = m_node.handleBannedListChanged(std::bind(BannedListChanged, this)); m_handler_notify_block_tip = m_node.handleNotifyBlockTip(std::bind(BlockTipChanged, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, false)); m_handler_notify_header_tip = m_node.handleNotifyHeaderTip(std::bind(BlockTipChanged, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, true));}void ClientModel::unsubscribeFromCoreSignals(){ // Disconnect signals from client m_handler_show_progress->disconnect(); m_handler_notify_num_connections_changed->disconnect(); m_handler_notify_network_active_changed->disconnect(); m_handler_notify_alert_changed->disconnect(); m_handler_banned_list_changed->disconnect(); m_handler_notify_block_tip->disconnect(); m_handler_notify_header_tip->disconnect();}bool ClientModel::getProxyInfo(std::string& ip_port) const{ proxyType ipv4, ipv6; if (m_node.getProxy((Network) 1, ipv4) && m_node.getProxy((Network) 2, ipv6)) { ip_port = ipv4.proxy.ToStringIPPort(); return true; } return false;}