git / moonbite-core / src/netbase.cpp · raw

// Copyright (c) 2009-2010 Satoshi Nakamoto// Copyright (c) 2009-2020 The Bitcoin Core developers// Distributed under the MIT software license, see the accompanying// file COPYING or http://www.opensource.org/licenses/mit-license.php.#include <netbase.h>#include <sync.h>#include <tinyformat.h>#include <util/strencodings.h>#include <util/string.h>#include <util/system.h>#include <atomic>#include <cstdint>#include <limits>#ifndef WIN32#include <fcntl.h>#else#include <codecvt>#endif#ifdef USE_POLL#include <poll.h>#endif#if !defined(MSG_NOSIGNAL)#define MSG_NOSIGNAL 0#endif// Settingsstatic Mutex g_proxyinfo_mutex;static proxyType proxyInfo[NET_MAX] GUARDED_BY(g_proxyinfo_mutex);static proxyType nameProxy GUARDED_BY(g_proxyinfo_mutex);int nConnectTimeout = DEFAULT_CONNECT_TIMEOUT;bool fNameLookup = DEFAULT_NAME_LOOKUP;// Need ample time for negotiation for very slow proxies such as Tor (milliseconds)static const int SOCKS5_RECV_TIMEOUT = 20 * 1000;static std::atomic<bool> interruptSocks5Recv(false);enum Network ParseNetwork(const std::string& net_in) {    std::string net = ToLower(net_in);    if (net == "ipv4") return NET_IPV4;    if (net == "ipv6") return NET_IPV6;    if (net == "onion") return NET_ONION;    if (net == "tor") {        LogPrintf("Warning: net name 'tor' is deprecated and will be removed in the future. You should use 'onion' instead.\n");        return NET_ONION;    }    return NET_UNROUTABLE;}std::string GetNetworkName(enum Network net){    switch (net) {    case NET_UNROUTABLE: return "unroutable";    case NET_IPV4: return "ipv4";    case NET_IPV6: return "ipv6";    case NET_ONION: return "onion";    case NET_I2P: return "i2p";    case NET_CJDNS: return "cjdns";    case NET_INTERNAL: return "internal";    case NET_MAX: assert(false);    } // no default case, so the compiler can warn about missing cases    assert(false);}bool static LookupIntern(const std::string& name, std::vector<CNetAddr>& vIP, unsigned int nMaxSolutions, bool fAllowLookup){    vIP.clear();    if (!ValidAsCString(name)) {        return false;    }    {        CNetAddr addr;        // From our perspective, onion addresses are not hostnames but rather        // direct encodings of CNetAddr much like IPv4 dotted-decimal notation        // or IPv6 colon-separated hextet notation. Since we can't use        // getaddrinfo to decode them and it wouldn't make sense to resolve        // them, we return a network address representing it instead. See        // CNetAddr::SetSpecial(const std::string&) for more details.        if (addr.SetSpecial(name)) {            vIP.push_back(addr);            return true;        }    }    struct addrinfo aiHint;    memset(&aiHint, 0, sizeof(struct addrinfo));    // We want a TCP port, which is a streaming socket type    aiHint.ai_socktype = SOCK_STREAM;    aiHint.ai_protocol = IPPROTO_TCP;    // We don't care which address family (IPv4 or IPv6) is returned    aiHint.ai_family = AF_UNSPEC;    // If we allow lookups of hostnames, use the AI_ADDRCONFIG flag to only    // return addresses whose family we have an address configured for.    //    // If we don't allow lookups, then use the AI_NUMERICHOST flag for    // getaddrinfo to only decode numerical network addresses and suppress    // hostname lookups.    aiHint.ai_flags = fAllowLookup ? AI_ADDRCONFIG : AI_NUMERICHOST;    struct addrinfo *aiRes = nullptr;    int nErr = getaddrinfo(name.c_str(), nullptr, &aiHint, &aiRes);    if (nErr)        return false;    // Traverse the linked list starting with aiTrav, add all non-internal    // IPv4,v6 addresses to vIP while respecting nMaxSolutions.    struct addrinfo *aiTrav = aiRes;    while (aiTrav != nullptr && (nMaxSolutions == 0 || vIP.size() < nMaxSolutions))    {        CNetAddr resolved;        if (aiTrav->ai_family == AF_INET)        {            assert(aiTrav->ai_addrlen >= sizeof(sockaddr_in));            resolved = CNetAddr(((struct sockaddr_in*)(aiTrav->ai_addr))->sin_addr);        }        if (aiTrav->ai_family == AF_INET6)        {            assert(aiTrav->ai_addrlen >= sizeof(sockaddr_in6));            struct sockaddr_in6* s6 = (struct sockaddr_in6*) aiTrav->ai_addr;            resolved = CNetAddr(s6->sin6_addr, s6->sin6_scope_id);        }        /* Never allow resolving to an internal address. Consider any such result invalid */        if (!resolved.IsInternal()) {            vIP.push_back(resolved);        }        aiTrav = aiTrav->ai_next;    }    freeaddrinfo(aiRes);    return (vIP.size() > 0);}/** * Resolve a host string to its corresponding network addresses. * * @param name    The string representing a host. Could be a name or a numerical *                IP address (IPv6 addresses in their bracketed form are *                allowed). * @param[out] vIP The resulting network addresses to which the specified host *                 string resolved. * * @returns Whether or not the specified host string successfully resolved to *          any resulting network addresses. * * @see Lookup(const char *, std::vector<CService>&, int, bool, unsigned int) *      for additional parameter descriptions. */bool LookupHost(const std::string& name, std::vector<CNetAddr>& vIP, unsigned int nMaxSolutions, bool fAllowLookup){    if (!ValidAsCString(name)) {        return false;    }    std::string strHost = name;    if (strHost.empty())        return false;    if (strHost.front() == '[' && strHost.back() == ']') {        strHost = strHost.substr(1, strHost.size() - 2);    }    return LookupIntern(strHost, vIP, nMaxSolutions, fAllowLookup);} /** * Resolve a host string to its first corresponding network address. * * @see LookupHost(const std::string&, std::vector<CNetAddr>&, unsigned int, bool) for *      additional parameter descriptions. */bool LookupHost(const std::string& name, CNetAddr& addr, bool fAllowLookup){    if (!ValidAsCString(name)) {        return false;    }    std::vector<CNetAddr> vIP;    LookupHost(name, vIP, 1, fAllowLookup);    if(vIP.empty())        return false;    addr = vIP.front();    return true;}/** * Resolve a service string to its corresponding service. * * @param name    The string representing a service. Could be a name or a *                numerical IP address (IPv6 addresses should be in their *                disambiguated bracketed form), optionally followed by a port *                number. (e.g. example.com:8333 or *                [2001:db8:85a3:8d3:1319:8a2e:370:7348]:420) * @param[out] vAddr The resulting services to which the specified service string *                   resolved. * @param portDefault The default port for resulting services if not specified *                    by the service string. * @param fAllowLookup Whether or not hostname lookups are permitted. If yes, *                     external queries may be performed. * @param nMaxSolutions The maximum number of results we want, specifying 0 *                      means "as many solutions as we get." * * @returns Whether or not the service string successfully resolved to any *          resulting services. */bool Lookup(const std::string& name, std::vector<CService>& vAddr, int portDefault, bool fAllowLookup, unsigned int nMaxSolutions){    if (name.empty() || !ValidAsCString(name)) {        return false;    }    int port = portDefault;    std::string hostname;    SplitHostPort(name, port, hostname);    std::vector<CNetAddr> vIP;    bool fRet = LookupIntern(hostname, vIP, nMaxSolutions, fAllowLookup);    if (!fRet)        return false;    vAddr.resize(vIP.size());    for (unsigned int i = 0; i < vIP.size(); i++)        vAddr[i] = CService(vIP[i], port);    return true;}/** * Resolve a service string to its first corresponding service. * * @see Lookup(const char *, std::vector<CService>&, int, bool, unsigned int) *      for additional parameter descriptions. */bool Lookup(const std::string& name, CService& addr, int portDefault, bool fAllowLookup){    if (!ValidAsCString(name)) {        return false;    }    std::vector<CService> vService;    bool fRet = Lookup(name, vService, portDefault, fAllowLookup, 1);    if (!fRet)        return false;    addr = vService[0];    return true;}/** * Resolve a service string with a numeric IP to its first corresponding * service. * * @returns The resulting CService if the resolution was successful, [::]:0 *          otherwise. * * @see Lookup(const char *, CService&, int, bool) for additional parameter *      descriptions. */CService LookupNumeric(const std::string& name, int portDefault){    if (!ValidAsCString(name)) {        return {};    }    CService addr;    // "1.2:345" will fail to resolve the ip, but will still set the port.    // If the ip fails to resolve, re-init the result.    if(!Lookup(name, addr, portDefault, false))        addr = CService();    return addr;}struct timeval MillisToTimeval(int64_t nTimeout){    struct timeval timeout;    timeout.tv_sec  = nTimeout / 1000;    timeout.tv_usec = (nTimeout % 1000) * 1000;    return timeout;}/** SOCKS version */enum SOCKSVersion: uint8_t {    SOCKS4 = 0x04,    SOCKS5 = 0x05};/** Values defined for METHOD in RFC1928 */enum SOCKS5Method: uint8_t {    NOAUTH = 0x00,        //!< No authentication required    GSSAPI = 0x01,        //!< GSSAPI    USER_PASS = 0x02,     //!< Username/password    NO_ACCEPTABLE = 0xff, //!< No acceptable methods};/** Values defined for CMD in RFC1928 */enum SOCKS5Command: uint8_t {    CONNECT = 0x01,    BIND = 0x02,    UDP_ASSOCIATE = 0x03};/** Values defined for REP in RFC1928 */enum SOCKS5Reply: uint8_t {    SUCCEEDED = 0x00,        //!< Succeeded    GENFAILURE = 0x01,       //!< General failure    NOTALLOWED = 0x02,       //!< Connection not allowed by ruleset    NETUNREACHABLE = 0x03,   //!< Network unreachable    HOSTUNREACHABLE = 0x04,  //!< Network unreachable    CONNREFUSED = 0x05,      //!< Connection refused    TTLEXPIRED = 0x06,       //!< TTL expired    CMDUNSUPPORTED = 0x07,   //!< Command not supported    ATYPEUNSUPPORTED = 0x08, //!< Address type not supported};/** Values defined for ATYPE in RFC1928 */enum SOCKS5Atyp: uint8_t {    IPV4 = 0x01,    DOMAINNAME = 0x03,    IPV6 = 0x04,};/** Status codes that can be returned by InterruptibleRecv */enum class IntrRecvError {    OK,    Timeout,    Disconnected,    NetworkError,    Interrupted};/** * Try to read a specified number of bytes from a socket. Please read the "see * also" section for more detail. * * @param data The buffer where the read bytes should be stored. * @param len The number of bytes to read into the specified buffer. * @param timeout The total timeout in milliseconds for this read. * @param hSocket The socket (has to be in non-blocking mode) from which to read *                bytes. * * @returns An IntrRecvError indicating the resulting status of this read. *          IntrRecvError::OK only if all of the specified number of bytes were *          read. * * @see This function can be interrupted by calling InterruptSocks5(bool). *      Sockets can be made non-blocking with SetSocketNonBlocking(const *      SOCKET&, bool). */static IntrRecvError InterruptibleRecv(uint8_t* data, size_t len, int timeout, const SOCKET& hSocket){    int64_t curTime = GetTimeMillis();    int64_t endTime = curTime + timeout;    // Maximum time to wait for I/O readiness. It will take up until this time    // (in millis) to break off in case of an interruption.    const int64_t maxWait = 1000;    while (len > 0 && curTime < endTime) {        ssize_t ret = recv(hSocket, (char*)data, len, 0); // Optimistically try the recv first        if (ret > 0) {            len -= ret;            data += ret;        } else if (ret == 0) { // Unexpected disconnection            return IntrRecvError::Disconnected;        } else { // Other error or blocking            int nErr = WSAGetLastError();            if (nErr == WSAEINPROGRESS || nErr == WSAEWOULDBLOCK || nErr == WSAEINVAL) {                if (!IsSelectableSocket(hSocket)) {                    return IntrRecvError::NetworkError;                }                // Only wait at most maxWait milliseconds at a time, unless                // we're approaching the end of the specified total timeout                int timeout_ms = std::min(endTime - curTime, maxWait);#ifdef USE_POLL                struct pollfd pollfd = {};                pollfd.fd = hSocket;                pollfd.events = POLLIN;                int nRet = poll(&pollfd, 1, timeout_ms);#else                struct timeval tval = MillisToTimeval(timeout_ms);                fd_set fdset;                FD_ZERO(&fdset);                FD_SET(hSocket, &fdset);                int nRet = select(hSocket + 1, &fdset, nullptr, nullptr, &tval);#endif                if (nRet == SOCKET_ERROR) {                    return IntrRecvError::NetworkError;                }            } else {                return IntrRecvError::NetworkError;            }        }        if (interruptSocks5Recv)            return IntrRecvError::Interrupted;        curTime = GetTimeMillis();    }    return len == 0 ? IntrRecvError::OK : IntrRecvError::Timeout;}/** Credentials for proxy authentication */struct ProxyCredentials{    std::string username;    std::string password;};/** Convert SOCKS5 reply to an error message */static std::string Socks5ErrorString(uint8_t err){    switch(err) {        case SOCKS5Reply::GENFAILURE:            return "general failure";        case SOCKS5Reply::NOTALLOWED:            return "connection not allowed";        case SOCKS5Reply::NETUNREACHABLE:            return "network unreachable";        case SOCKS5Reply::HOSTUNREACHABLE:            return "host unreachable";        case SOCKS5Reply::CONNREFUSED:            return "connection refused";        case SOCKS5Reply::TTLEXPIRED:            return "TTL expired";        case SOCKS5Reply::CMDUNSUPPORTED:            return "protocol error";        case SOCKS5Reply::ATYPEUNSUPPORTED:            return "address type not supported";        default:            return "unknown";    }}/** * Connect to a specified destination service through an already connected * SOCKS5 proxy. * * @param strDest The destination fully-qualified domain name. * @param port The destination port. * @param auth The credentials with which to authenticate with the specified *             SOCKS5 proxy. * @param hSocket The SOCKS5 proxy socket. * * @returns Whether or not the operation succeeded. * * @note The specified SOCKS5 proxy socket must already be connected to the *       SOCKS5 proxy. * * @see <a href="https://www.ietf.org/rfc/rfc1928.txt">RFC1928: SOCKS Protocol *      Version 5</a> */static bool Socks5(const std::string& strDest, int port, const ProxyCredentials *auth, const SOCKET& hSocket){    IntrRecvError recvr;    LogPrint(BCLog::NET, "SOCKS5 connecting %s\n", strDest);    if (strDest.size() > 255) {        return error("Hostname too long");    }    // Construct the version identifier/method selection message    std::vector<uint8_t> vSocks5Init;    vSocks5Init.push_back(SOCKSVersion::SOCKS5); // We want the SOCK5 protocol    if (auth) {        vSocks5Init.push_back(0x02); // 2 method identifiers follow...        vSocks5Init.push_back(SOCKS5Method::NOAUTH);        vSocks5Init.push_back(SOCKS5Method::USER_PASS);    } else {        vSocks5Init.push_back(0x01); // 1 method identifier follows...        vSocks5Init.push_back(SOCKS5Method::NOAUTH);    }    ssize_t ret = send(hSocket, (const char*)vSocks5Init.data(), vSocks5Init.size(), MSG_NOSIGNAL);    if (ret != (ssize_t)vSocks5Init.size()) {        return error("Error sending to proxy");    }    uint8_t pchRet1[2];    if ((recvr = InterruptibleRecv(pchRet1, 2, SOCKS5_RECV_TIMEOUT, hSocket)) != IntrRecvError::OK) {        LogPrintf("Socks5() connect to %s:%d failed: InterruptibleRecv() timeout or other failure\n", strDest, port);        return false;    }    if (pchRet1[0] != SOCKSVersion::SOCKS5) {        return error("Proxy failed to initialize");    }    if (pchRet1[1] == SOCKS5Method::USER_PASS && auth) {        // Perform username/password authentication (as described in RFC1929)        std::vector<uint8_t> vAuth;        vAuth.push_back(0x01); // Current (and only) version of user/pass subnegotiation        if (auth->username.size() > 255 || auth->password.size() > 255)            return error("Proxy username or password too long");        vAuth.push_back(auth->username.size());        vAuth.insert(vAuth.end(), auth->username.begin(), auth->username.end());        vAuth.push_back(auth->password.size());        vAuth.insert(vAuth.end(), auth->password.begin(), auth->password.end());        ret = send(hSocket, (const char*)vAuth.data(), vAuth.size(), MSG_NOSIGNAL);        if (ret != (ssize_t)vAuth.size()) {            return error("Error sending authentication to proxy");        }        LogPrint(BCLog::PROXY, "SOCKS5 sending proxy authentication %s:%s\n", auth->username, auth->password);        uint8_t pchRetA[2];        if ((recvr = InterruptibleRecv(pchRetA, 2, SOCKS5_RECV_TIMEOUT, hSocket)) != IntrRecvError::OK) {            return error("Error reading proxy authentication response");        }        if (pchRetA[0] != 0x01 || pchRetA[1] != 0x00) {            return error("Proxy authentication unsuccessful");        }    } else if (pchRet1[1] == SOCKS5Method::NOAUTH) {        // Perform no authentication    } else {        return error("Proxy requested wrong authentication method %02x", pchRet1[1]);    }    std::vector<uint8_t> vSocks5;    vSocks5.push_back(SOCKSVersion::SOCKS5); // VER protocol version    vSocks5.push_back(SOCKS5Command::CONNECT); // CMD CONNECT    vSocks5.push_back(0x00); // RSV Reserved must be 0    vSocks5.push_back(SOCKS5Atyp::DOMAINNAME); // ATYP DOMAINNAME    vSocks5.push_back(strDest.size()); // Length<=255 is checked at beginning of function    vSocks5.insert(vSocks5.end(), strDest.begin(), strDest.end());    vSocks5.push_back((port >> 8) & 0xFF);    vSocks5.push_back((port >> 0) & 0xFF);    ret = send(hSocket, (const char*)vSocks5.data(), vSocks5.size(), MSG_NOSIGNAL);    if (ret != (ssize_t)vSocks5.size()) {        return error("Error sending to proxy");    }    uint8_t pchRet2[4];    if ((recvr = InterruptibleRecv(pchRet2, 4, SOCKS5_RECV_TIMEOUT, hSocket)) != IntrRecvError::OK) {        if (recvr == IntrRecvError::Timeout) {            /* If a timeout happens here, this effectively means we timed out while connecting             * to the remote node. This is very common for Tor, so do not print an             * error message. */            return false;        } else {            return error("Error while reading proxy response");        }    }    if (pchRet2[0] != SOCKSVersion::SOCKS5) {        return error("Proxy failed to accept request");    }    if (pchRet2[1] != SOCKS5Reply::SUCCEEDED) {        // Failures to connect to a peer that are not proxy errors        LogPrintf("Socks5() connect to %s:%d failed: %s\n", strDest, port, Socks5ErrorString(pchRet2[1]));        return false;    }    if (pchRet2[2] != 0x00) { // Reserved field must be 0        return error("Error: malformed proxy response");    }    uint8_t pchRet3[256];    switch (pchRet2[3])    {        case SOCKS5Atyp::IPV4: recvr = InterruptibleRecv(pchRet3, 4, SOCKS5_RECV_TIMEOUT, hSocket); break;        case SOCKS5Atyp::IPV6: recvr = InterruptibleRecv(pchRet3, 16, SOCKS5_RECV_TIMEOUT, hSocket); break;        case SOCKS5Atyp::DOMAINNAME:        {            recvr = InterruptibleRecv(pchRet3, 1, SOCKS5_RECV_TIMEOUT, hSocket);            if (recvr != IntrRecvError::OK) {                return error("Error reading from proxy");            }            int nRecv = pchRet3[0];            recvr = InterruptibleRecv(pchRet3, nRecv, SOCKS5_RECV_TIMEOUT, hSocket);            break;        }        default: return error("Error: malformed proxy response");    }    if (recvr != IntrRecvError::OK) {        return error("Error reading from proxy");    }    if ((recvr = InterruptibleRecv(pchRet3, 2, SOCKS5_RECV_TIMEOUT, hSocket)) != IntrRecvError::OK) {        return error("Error reading from proxy");    }    LogPrint(BCLog::NET, "SOCKS5 connected %s\n", strDest);    return true;}/** * Try to create a socket file descriptor with specific properties in the * communications domain (address family) of the specified service. * * For details on the desired properties, see the inline comments in the source * code. */SOCKET CreateSocket(const CService &addrConnect){    // Create a sockaddr from the specified service.    struct sockaddr_storage sockaddr;    socklen_t len = sizeof(sockaddr);    if (!addrConnect.GetSockAddr((struct sockaddr*)&sockaddr, &len)) {        LogPrintf("Cannot create socket for %s: unsupported network\n", addrConnect.ToString());        return INVALID_SOCKET;    }    // Create a TCP socket in the address family of the specified service.    SOCKET hSocket = socket(((struct sockaddr*)&sockaddr)->sa_family, SOCK_STREAM, IPPROTO_TCP);    if (hSocket == INVALID_SOCKET)        return INVALID_SOCKET;    // Ensure that waiting for I/O on this socket won't result in undefined    // behavior.    if (!IsSelectableSocket(hSocket)) {        CloseSocket(hSocket);        LogPrintf("Cannot create connection: non-selectable socket created (fd >= FD_SETSIZE ?)\n");        return INVALID_SOCKET;    }#ifdef SO_NOSIGPIPE    int set = 1;    // Set the no-sigpipe option on the socket for BSD systems, other UNIXes    // should use the MSG_NOSIGNAL flag for every send.    setsockopt(hSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&set, sizeof(int));#endif    // Set the no-delay option (disable Nagle's algorithm) on the TCP socket.    SetSocketNoDelay(hSocket);    // Set the non-blocking option on the socket.    if (!SetSocketNonBlocking(hSocket, true)) {        CloseSocket(hSocket);        LogPrintf("CreateSocket: Setting socket to non-blocking failed, error %s\n", NetworkErrorString(WSAGetLastError()));    }    return hSocket;}template<typename... Args>static void LogConnectFailure(bool manual_connection, const char* fmt, const Args&... args) {    std::string error_message = tfm::format(fmt, args...);    if (manual_connection) {        LogPrintf("%s\n", error_message);    } else {        LogPrint(BCLog::NET, "%s\n", error_message);    }}/** * Try to connect to the specified service on the specified socket. * * @param addrConnect The service to which to connect. * @param hSocket The socket on which to connect. * @param nTimeout Wait this many milliseconds for the connection to be *                 established. * @param manual_connection Whether or not the connection was manually requested *                          (e.g. through the addnode RPC) * * @returns Whether or not a connection was successfully made. */bool ConnectSocketDirectly(const CService &addrConnect, const SOCKET& hSocket, int nTimeout, bool manual_connection){    // Create a sockaddr from the specified service.    struct sockaddr_storage sockaddr;    socklen_t len = sizeof(sockaddr);    if (hSocket == INVALID_SOCKET) {        LogPrintf("Cannot connect to %s: invalid socket\n", addrConnect.ToString());        return false;    }    if (!addrConnect.GetSockAddr((struct sockaddr*)&sockaddr, &len)) {        LogPrintf("Cannot connect to %s: unsupported network\n", addrConnect.ToString());        return false;    }    // Connect to the addrConnect service on the hSocket socket.    if (connect(hSocket, (struct sockaddr*)&sockaddr, len) == SOCKET_ERROR)    {        int nErr = WSAGetLastError();        // WSAEINVAL is here because some legacy version of winsock uses it        if (nErr == WSAEINPROGRESS || nErr == WSAEWOULDBLOCK || nErr == WSAEINVAL)        {            // Connection didn't actually fail, but is being established            // asynchronously. Thus, use async I/O api (select/poll)            // synchronously to check for successful connection with a timeout.#ifdef USE_POLL            struct pollfd pollfd = {};            pollfd.fd = hSocket;            pollfd.events = POLLIN | POLLOUT;            int nRet = poll(&pollfd, 1, nTimeout);#else            struct timeval timeout = MillisToTimeval(nTimeout);            fd_set fdset;            FD_ZERO(&fdset);            FD_SET(hSocket, &fdset);            int nRet = select(hSocket + 1, nullptr, &fdset, nullptr, &timeout);#endif            // Upon successful completion, both select and poll return the total            // number of file descriptors that have been selected. A value of 0            // indicates that the call timed out and no file descriptors have            // been selected.            if (nRet == 0)            {                LogPrint(BCLog::NET, "connection to %s timeout\n", addrConnect.ToString());                return false;            }            if (nRet == SOCKET_ERROR)            {                LogPrintf("select() for %s failed: %s\n", addrConnect.ToString(), NetworkErrorString(WSAGetLastError()));                return false;            }            // Even if the select/poll was successful, the connect might not            // have been successful. The reason for this failure is hidden away            // in the SO_ERROR for the socket in modern systems. We read it into            // nRet here.            socklen_t nRetSize = sizeof(nRet);            if (getsockopt(hSocket, SOL_SOCKET, SO_ERROR, (sockopt_arg_type)&nRet, &nRetSize) == SOCKET_ERROR)            {                LogPrintf("getsockopt() for %s failed: %s\n", addrConnect.ToString(), NetworkErrorString(WSAGetLastError()));                return false;            }            if (nRet != 0)            {                LogConnectFailure(manual_connection, "connect() to %s failed after select(): %s", addrConnect.ToString(), NetworkErrorString(nRet));                return false;            }        }#ifdef WIN32        else if (WSAGetLastError() != WSAEISCONN)#else        else#endif        {            LogConnectFailure(manual_connection, "connect() to %s failed: %s", addrConnect.ToString(), NetworkErrorString(WSAGetLastError()));            return false;        }    }    return true;}bool SetProxy(enum Network net, const proxyType &addrProxy) {    assert(net >= 0 && net < NET_MAX);    if (!addrProxy.IsValid())        return false;    LOCK(g_proxyinfo_mutex);    proxyInfo[net] = addrProxy;    return true;}bool GetProxy(enum Network net, proxyType &proxyInfoOut) {    assert(net >= 0 && net < NET_MAX);    LOCK(g_proxyinfo_mutex);    if (!proxyInfo[net].IsValid())        return false;    proxyInfoOut = proxyInfo[net];    return true;}/** * Set the name proxy to use for all connections to nodes specified by a * hostname. After setting this proxy, connecting to a node specified by a * hostname won't result in a local lookup of said hostname, rather, connect to * the node by asking the name proxy for a proxy connection to the hostname, * effectively delegating the hostname lookup to the specified proxy. * * This delegation increases privacy for those who set the name proxy as they no * longer leak their external hostname queries to their DNS servers. * * @returns Whether or not the operation succeeded. * * @note SOCKS5's support for UDP-over-SOCKS5 has been considered, but no SOCK5 *       server in common use (most notably Tor) actually implements UDP *       support, and a DNS resolver is beyond the scope of this project. */bool SetNameProxy(const proxyType &addrProxy) {    if (!addrProxy.IsValid())        return false;    LOCK(g_proxyinfo_mutex);    nameProxy = addrProxy;    return true;}bool GetNameProxy(proxyType &nameProxyOut) {    LOCK(g_proxyinfo_mutex);    if(!nameProxy.IsValid())        return false;    nameProxyOut = nameProxy;    return true;}bool HaveNameProxy() {    LOCK(g_proxyinfo_mutex);    return nameProxy.IsValid();}bool IsProxy(const CNetAddr &addr) {    LOCK(g_proxyinfo_mutex);    for (int i = 0; i < NET_MAX; i++) {        if (addr == static_cast<CNetAddr>(proxyInfo[i].proxy))            return true;    }    return false;}/** * Connect to a specified destination service through a SOCKS5 proxy by first * connecting to the SOCKS5 proxy. * * @param proxy The SOCKS5 proxy. * @param strDest The destination service to which to connect. * @param port The destination port. * @param hSocket The socket on which to connect to the SOCKS5 proxy. * @param nTimeout Wait this many milliseconds for the connection to the SOCKS5 *                 proxy to be established. * @param[out] outProxyConnectionFailed Whether or not the connection to the *                                      SOCKS5 proxy failed. * * @returns Whether or not the operation succeeded. */bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, const SOCKET& hSocket, int nTimeout, bool& outProxyConnectionFailed){    // first connect to proxy server    if (!ConnectSocketDirectly(proxy.proxy, hSocket, nTimeout, true)) {        outProxyConnectionFailed = true;        return false;    }    // do socks negotiation    if (proxy.randomize_credentials) {        ProxyCredentials random_auth;        static std::atomic_int counter(0);        random_auth.username = random_auth.password = strprintf("%i", counter++);        if (!Socks5(strDest, (uint16_t)port, &random_auth, hSocket)) {            return false;        }    } else {        if (!Socks5(strDest, (uint16_t)port, 0, hSocket)) {            return false;        }    }    return true;}/** * Parse and resolve a specified subnet string into the appropriate internal * representation. * * @param strSubnet A string representation of a subnet of the form `network *                address [ "/", ( CIDR-style suffix | netmask ) ]`(e.g. *                `2001:db8::/32`, `192.0.2.0/255.255.255.0`, or `8.8.8.8`). * @param ret The resulting internal representation of a subnet. * * @returns Whether the operation succeeded or not. */bool LookupSubNet(const std::string& strSubnet, CSubNet& ret){    if (!ValidAsCString(strSubnet)) {        return false;    }    size_t slash = strSubnet.find_last_of('/');    std::vector<CNetAddr> vIP;    std::string strAddress = strSubnet.substr(0, slash);    // TODO: Use LookupHost(const std::string&, CNetAddr&, bool) instead to just get    //       one CNetAddr.    if (LookupHost(strAddress, vIP, 1, false))    {        CNetAddr network = vIP[0];        if (slash != strSubnet.npos)        {            std::string strNetmask = strSubnet.substr(slash + 1);            uint8_t n;            if (ParseUInt8(strNetmask, &n)) {                // If valid number, assume CIDR variable-length subnet masking                ret = CSubNet(network, n);                return ret.IsValid();            }            else // If not a valid number, try full netmask syntax            {                // Never allow lookup for netmask                if (LookupHost(strNetmask, vIP, 1, false)) {                    ret = CSubNet(network, vIP[0]);                    return ret.IsValid();                }            }        }        else        {            ret = CSubNet(network);            return ret.IsValid();        }    }    return false;}#ifdef WIN32std::string NetworkErrorString(int err){    wchar_t buf[256];    buf[0] = 0;    if(FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_MAX_WIDTH_MASK,            nullptr, err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),            buf, ARRAYSIZE(buf), nullptr))    {        return strprintf("%s (%d)", std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>,wchar_t>().to_bytes(buf), err);    }    else    {        return strprintf("Unknown error (%d)", err);    }}#elsestd::string NetworkErrorString(int err){    char buf[256];    buf[0] = 0;    /* Too bad there are two incompatible implementations of the     * thread-safe strerror. */    const char *s;#ifdef STRERROR_R_CHAR_P /* GNU variant can return a pointer outside the passed buffer */    s = strerror_r(err, buf, sizeof(buf));#else /* POSIX variant always returns message in buffer */    s = buf;    if (strerror_r(err, buf, sizeof(buf)))        buf[0] = 0;#endif    return strprintf("%s (%d)", s, err);}#endifbool CloseSocket(SOCKET& hSocket){    if (hSocket == INVALID_SOCKET)        return false;#ifdef WIN32    int ret = closesocket(hSocket);#else    int ret = close(hSocket);#endif    if (ret) {        LogPrintf("Socket close failed: %d. Error: %s\n", hSocket, NetworkErrorString(WSAGetLastError()));    }    hSocket = INVALID_SOCKET;    return ret != SOCKET_ERROR;}bool SetSocketNonBlocking(const SOCKET& hSocket, bool fNonBlocking){    if (fNonBlocking) {#ifdef WIN32        u_long nOne = 1;        if (ioctlsocket(hSocket, FIONBIO, &nOne) == SOCKET_ERROR) {#else        int fFlags = fcntl(hSocket, F_GETFL, 0);        if (fcntl(hSocket, F_SETFL, fFlags | O_NONBLOCK) == SOCKET_ERROR) {#endif            return false;        }    } else {#ifdef WIN32        u_long nZero = 0;        if (ioctlsocket(hSocket, FIONBIO, &nZero) == SOCKET_ERROR) {#else        int fFlags = fcntl(hSocket, F_GETFL, 0);        if (fcntl(hSocket, F_SETFL, fFlags & ~O_NONBLOCK) == SOCKET_ERROR) {#endif            return false;        }    }    return true;}bool SetSocketNoDelay(const SOCKET& hSocket){    int set = 1;    int rc = setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (const char*)&set, sizeof(int));    return rc == 0;}void InterruptSocks5(bool interrupt){    interruptSocks5Recv = interrupt;}