git / moonbite-core / src/leveldb/util/no_destructor.h · raw
// Copyright (c) 2018 The LevelDB Authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. See the AUTHORS file for names of contributors.#ifndef STORAGE_LEVELDB_UTIL_NO_DESTRUCTOR_H_#define STORAGE_LEVELDB_UTIL_NO_DESTRUCTOR_H_#include <type_traits>#include <utility>namespace leveldb {// Wraps an instance whose destructor is never called.//// This is intended for use with function-level static variables.template <typename InstanceType>class NoDestructor { public: template <typename... ConstructorArgTypes> explicit NoDestructor(ConstructorArgTypes&&... constructor_args) { static_assert(sizeof(instance_storage_) >= sizeof(InstanceType), "instance_storage_ is not large enough to hold the instance"); static_assert( alignof(decltype(instance_storage_)) >= alignof(InstanceType), "instance_storage_ does not meet the instance's alignment requirement"); new (&instance_storage_) InstanceType(std::forward<ConstructorArgTypes>(constructor_args)...); } ~NoDestructor() = default; NoDestructor(const NoDestructor&) = delete; NoDestructor& operator=(const NoDestructor&) = delete; InstanceType* get() { return reinterpret_cast<InstanceType*>(&instance_storage_); } private: typename std::aligned_storage<sizeof(InstanceType), alignof(InstanceType)>::type instance_storage_;};} // namespace leveldb#endif // STORAGE_LEVELDB_UTIL_NO_DESTRUCTOR_H_