git / moonbite-core / src/leveldb/util/logging.h · raw
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. See the AUTHORS file for names of contributors.//// Must not be included from any .h files to avoid polluting the namespace// with macros.#ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_#define STORAGE_LEVELDB_UTIL_LOGGING_H_#include <stdint.h>#include <stdio.h>#include <string>#include "port/port.h"namespace leveldb {class Slice;class WritableFile;// Append a human-readable printout of "num" to *strvoid AppendNumberTo(std::string* str, uint64_t num);// Append a human-readable printout of "value" to *str.// Escapes any non-printable characters found in "value".void AppendEscapedStringTo(std::string* str, const Slice& value);// Return a human-readable printout of "num"std::string NumberToString(uint64_t num);// Return a human-readable version of "value".// Escapes any non-printable characters found in "value".std::string EscapeString(const Slice& value);// Parse a human-readable number from "*in" into *value. On success,// advances "*in" past the consumed number and sets "*val" to the// numeric value. Otherwise, returns false and leaves *in in an// unspecified state.bool ConsumeDecimalNumber(Slice* in, uint64_t* val);} // namespace leveldb#endif // STORAGE_LEVELDB_UTIL_LOGGING_H_