git / moonbite-core / src/leveldb/util/env.cc · raw
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. See the AUTHORS file for names of contributors.#include "leveldb/env.h"namespace leveldb {Env::~Env() = default;Status Env::NewAppendableFile(const std::string& fname, WritableFile** result) { return Status::NotSupported("NewAppendableFile", fname);}SequentialFile::~SequentialFile() = default;RandomAccessFile::~RandomAccessFile() = default;WritableFile::~WritableFile() = default;Logger::~Logger() = default;FileLock::~FileLock() = default;void Log(Logger* info_log, const char* format, ...) { if (info_log != nullptr) { va_list ap; va_start(ap, format); info_log->Logv(format, ap); va_end(ap); }}static Status DoWriteStringToFile(Env* env, const Slice& data, const std::string& fname, bool should_sync) { WritableFile* file; Status s = env->NewWritableFile(fname, &file); if (!s.ok()) { return s; } s = file->Append(data); if (s.ok() && should_sync) { s = file->Sync(); } if (s.ok()) { s = file->Close(); } delete file; // Will auto-close if we did not close above if (!s.ok()) { env->DeleteFile(fname); } return s;}Status WriteStringToFile(Env* env, const Slice& data, const std::string& fname) { return DoWriteStringToFile(env, data, fname, false);}Status WriteStringToFileSync(Env* env, const Slice& data, const std::string& fname) { return DoWriteStringToFile(env, data, fname, true);}Status ReadFileToString(Env* env, const std::string& fname, std::string* data) { data->clear(); SequentialFile* file; Status s = env->NewSequentialFile(fname, &file); if (!s.ok()) { return s; } static const int kBufferSize = 8192; char* space = new char[kBufferSize]; while (true) { Slice fragment; s = file->Read(kBufferSize, &fragment, space); if (!s.ok()) { break; } data->append(fragment.data(), fragment.size()); if (fragment.empty()) { break; } } delete[] space; delete file; return s;}EnvWrapper::~EnvWrapper() {}} // namespace leveldb