git / moonbite-core / src/leveldb/table/block.h · raw
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. See the AUTHORS file for names of contributors.#ifndef STORAGE_LEVELDB_TABLE_BLOCK_H_#define STORAGE_LEVELDB_TABLE_BLOCK_H_#include <stddef.h>#include <stdint.h>#include "leveldb/iterator.h"namespace leveldb {struct BlockContents;class Comparator;class Block { public: // Initialize the block with the specified contents. explicit Block(const BlockContents& contents); Block(const Block&) = delete; Block& operator=(const Block&) = delete; ~Block(); size_t size() const { return size_; } Iterator* NewIterator(const Comparator* comparator); private: class Iter; uint32_t NumRestarts() const; const char* data_; size_t size_; uint32_t restart_offset_; // Offset in data_ of restart array bool owned_; // Block owns data_[]};} // namespace leveldb#endif // STORAGE_LEVELDB_TABLE_BLOCK_H_