git / moonbite-core / src/leveldb/db/write_batch_internal.h · raw
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. See the AUTHORS file for names of contributors.#ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_#define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_#include "db/dbformat.h"#include "leveldb/write_batch.h"namespace leveldb {class MemTable;// WriteBatchInternal provides static methods for manipulating a// WriteBatch that we don't want in the public WriteBatch interface.class WriteBatchInternal { public: // Return the number of entries in the batch. static int Count(const WriteBatch* batch); // Set the count for the number of entries in the batch. static void SetCount(WriteBatch* batch, int n); // Return the sequence number for the start of this batch. static SequenceNumber Sequence(const WriteBatch* batch); // Store the specified number as the sequence number for the start of // this batch. static void SetSequence(WriteBatch* batch, SequenceNumber seq); static Slice Contents(const WriteBatch* batch) { return Slice(batch->rep_); } static size_t ByteSize(const WriteBatch* batch) { return batch->rep_.size(); } static void SetContents(WriteBatch* batch, const Slice& contents); static Status InsertInto(const WriteBatch* batch, MemTable* memtable); static void Append(WriteBatch* dst, const WriteBatch* src);};} // namespace leveldb#endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_