git / moonbite-core / src/leveldb/db/builder.h · raw

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. See the AUTHORS file for names of contributors.#ifndef STORAGE_LEVELDB_DB_BUILDER_H_#define STORAGE_LEVELDB_DB_BUILDER_H_#include "leveldb/status.h"namespace leveldb {struct Options;struct FileMetaData;class Env;class Iterator;class TableCache;class VersionEdit;// Build a Table file from the contents of *iter.  The generated file// will be named according to meta->number.  On success, the rest of// *meta will be filled with metadata about the generated table.// If no data is present in *iter, meta->file_size will be set to// zero, and no Table file will be produced.Status BuildTable(const std::string& dbname, Env* env, const Options& options,                  TableCache* table_cache, Iterator* iter, FileMetaData* meta);}  // namespace leveldb#endif  // STORAGE_LEVELDB_DB_BUILDER_H_