git / moonbite-core / src/crypto/blake3/blake3.c · raw

#include <assert.h>#include <stdbool.h>#include <string.h>#include "blake3.h"#include "blake3_impl.h"const char *blake3_version(void) { return BLAKE3_VERSION_STRING; }INLINE void chunk_state_init(blake3_chunk_state *self, const uint32_t key[8],                             uint8_t flags) {  memcpy(self->cv, key, BLAKE3_KEY_LEN);  self->chunk_counter = 0;  memset(self->buf, 0, BLAKE3_BLOCK_LEN);  self->buf_len = 0;  self->blocks_compressed = 0;  self->flags = flags;}INLINE void chunk_state_reset(blake3_chunk_state *self, const uint32_t key[8],                              uint64_t chunk_counter) {  memcpy(self->cv, key, BLAKE3_KEY_LEN);  self->chunk_counter = chunk_counter;  self->blocks_compressed = 0;  memset(self->buf, 0, BLAKE3_BLOCK_LEN);  self->buf_len = 0;}INLINE size_t chunk_state_len(const blake3_chunk_state *self) {  return (BLAKE3_BLOCK_LEN * (size_t)self->blocks_compressed) +         ((size_t)self->buf_len);}INLINE size_t chunk_state_fill_buf(blake3_chunk_state *self,                                   const uint8_t *input, size_t input_len) {  size_t take = BLAKE3_BLOCK_LEN - ((size_t)self->buf_len);  if (take > input_len) {    take = input_len;  }  uint8_t *dest = self->buf + ((size_t)self->buf_len);  memcpy(dest, input, take);  self->buf_len += (uint8_t)take;  return take;}INLINE uint8_t chunk_state_maybe_start_flag(const blake3_chunk_state *self) {  if (self->blocks_compressed == 0) {    return CHUNK_START;  } else {    return 0;  }}typedef struct {  uint32_t input_cv[8];  uint64_t counter;  uint8_t block[BLAKE3_BLOCK_LEN];  uint8_t block_len;  uint8_t flags;} output_t;INLINE output_t make_output(const uint32_t input_cv[8],                            const uint8_t block[BLAKE3_BLOCK_LEN],                            uint8_t block_len, uint64_t counter,                            uint8_t flags) {  output_t ret;  memcpy(ret.input_cv, input_cv, 32);  memcpy(ret.block, block, BLAKE3_BLOCK_LEN);  ret.block_len = block_len;  ret.counter = counter;  ret.flags = flags;  return ret;}// Chaining values within a given chunk (specifically the compress_in_place// interface) are represented as words. This avoids unnecessary bytes<->words// conversion overhead in the portable implementation. However, the hash_many// interface handles both user input and parent node blocks, so it accepts// bytes. For that reason, chaining values in the CV stack are represented as// bytes.INLINE void output_chaining_value(const output_t *self, uint8_t cv[32]) {  uint32_t cv_words[8];  memcpy(cv_words, self->input_cv, 32);  blake3_compress_in_place(cv_words, self->block, self->block_len,                           self->counter, self->flags);  store_cv_words(cv, cv_words);}INLINE void output_root_bytes(const output_t *self, uint64_t seek, uint8_t *out,                              size_t out_len) {  uint64_t output_block_counter = seek / 64;  size_t offset_within_block = seek % 64;  uint8_t wide_buf[64];  while (out_len > 0) {    blake3_compress_xof(self->input_cv, self->block, self->block_len,                        output_block_counter, self->flags | ROOT, wide_buf);    size_t available_bytes = 64 - offset_within_block;    size_t memcpy_len;    if (out_len > available_bytes) {      memcpy_len = available_bytes;    } else {      memcpy_len = out_len;    }    memcpy(out, wide_buf + offset_within_block, memcpy_len);    out += memcpy_len;    out_len -= memcpy_len;    output_block_counter += 1;    offset_within_block = 0;  }}INLINE void chunk_state_update(blake3_chunk_state *self, const uint8_t *input,                               size_t input_len) {  if (self->buf_len > 0) {    size_t take = chunk_state_fill_buf(self, input, input_len);    input += take;    input_len -= take;    if (input_len > 0) {      blake3_compress_in_place(          self->cv, self->buf, BLAKE3_BLOCK_LEN, self->chunk_counter,          self->flags | chunk_state_maybe_start_flag(self));      self->blocks_compressed += 1;      self->buf_len = 0;      memset(self->buf, 0, BLAKE3_BLOCK_LEN);    }  }  while (input_len > BLAKE3_BLOCK_LEN) {    blake3_compress_in_place(self->cv, input, BLAKE3_BLOCK_LEN,                             self->chunk_counter,                             self->flags | chunk_state_maybe_start_flag(self));    self->blocks_compressed += 1;    input += BLAKE3_BLOCK_LEN;    input_len -= BLAKE3_BLOCK_LEN;  }  size_t take = chunk_state_fill_buf(self, input, input_len);  input += take;  input_len -= take;}INLINE output_t chunk_state_output(const blake3_chunk_state *self) {  uint8_t block_flags =      self->flags | chunk_state_maybe_start_flag(self) | CHUNK_END;  return make_output(self->cv, self->buf, self->buf_len, self->chunk_counter,                     block_flags);}INLINE output_t parent_output(const uint8_t block[BLAKE3_BLOCK_LEN],                              const uint32_t key[8], uint8_t flags) {  return make_output(key, block, BLAKE3_BLOCK_LEN, 0, flags | PARENT);}// Given some input larger than one chunk, return the number of bytes that// should go in the left subtree. This is the largest power-of-2 number of// chunks that leaves at least 1 byte for the right subtree.INLINE size_t left_len(size_t content_len) {  // Subtract 1 to reserve at least one byte for the right side. content_len  // should always be greater than BLAKE3_CHUNK_LEN.  size_t full_chunks = (content_len - 1) / BLAKE3_CHUNK_LEN;  return round_down_to_power_of_2(full_chunks) * BLAKE3_CHUNK_LEN;}// Use SIMD parallelism to hash up to MAX_SIMD_DEGREE chunks at the same time// on a single thread. Write out the chunk chaining values and return the// number of chunks hashed. These chunks are never the root and never empty;// those cases use a different codepath.INLINE size_t compress_chunks_parallel(const uint8_t *input, size_t input_len,                                       const uint32_t key[8],                                       uint64_t chunk_counter, uint8_t flags,                                       uint8_t *out) {#if defined(BLAKE3_TESTING)  assert(0 < input_len);  assert(input_len <= MAX_SIMD_DEGREE * BLAKE3_CHUNK_LEN);#endif  const uint8_t *chunks_array[MAX_SIMD_DEGREE];  size_t input_position = 0;  size_t chunks_array_len = 0;  while (input_len - input_position >= BLAKE3_CHUNK_LEN) {    chunks_array[chunks_array_len] = &input[input_position];    input_position += BLAKE3_CHUNK_LEN;    chunks_array_len += 1;  }  blake3_hash_many(chunks_array, chunks_array_len,                   BLAKE3_CHUNK_LEN / BLAKE3_BLOCK_LEN, key, chunk_counter,                   true, flags, CHUNK_START, CHUNK_END, out);  // Hash the remaining partial chunk, if there is one. Note that the empty  // chunk (meaning the empty message) is a different codepath.  if (input_len > input_position) {    uint64_t counter = chunk_counter + (uint64_t)chunks_array_len;    blake3_chunk_state chunk_state;    chunk_state_init(&chunk_state, key, flags);    chunk_state.chunk_counter = counter;    chunk_state_update(&chunk_state, &input[input_position],                       input_len - input_position);    output_t output = chunk_state_output(&chunk_state);    output_chaining_value(&output, &out[chunks_array_len * BLAKE3_OUT_LEN]);    return chunks_array_len + 1;  } else {    return chunks_array_len;  }}// Use SIMD parallelism to hash up to MAX_SIMD_DEGREE parents at the same time// on a single thread. Write out the parent chaining values and return the// number of parents hashed. (If there's an odd input chaining value left over,// return it as an additional output.) These parents are never the root and// never empty; those cases use a different codepath.INLINE size_t compress_parents_parallel(const uint8_t *child_chaining_values,                                        size_t num_chaining_values,                                        const uint32_t key[8], uint8_t flags,                                        uint8_t *out) {#if defined(BLAKE3_TESTING)  assert(2 <= num_chaining_values);  assert(num_chaining_values <= 2 * MAX_SIMD_DEGREE_OR_2);#endif  const uint8_t *parents_array[MAX_SIMD_DEGREE_OR_2];  size_t parents_array_len = 0;  while (num_chaining_values - (2 * parents_array_len) >= 2) {    parents_array[parents_array_len] =        &child_chaining_values[2 * parents_array_len * BLAKE3_OUT_LEN];    parents_array_len += 1;  }  blake3_hash_many(parents_array, parents_array_len, 1, key,                   0, // Parents always use counter 0.                   false, flags | PARENT,                   0, // Parents have no start flags.                   0, // Parents have no end flags.                   out);  // If there's an odd child left over, it becomes an output.  if (num_chaining_values > 2 * parents_array_len) {    memcpy(&out[parents_array_len * BLAKE3_OUT_LEN],           &child_chaining_values[2 * parents_array_len * BLAKE3_OUT_LEN],           BLAKE3_OUT_LEN);    return parents_array_len + 1;  } else {    return parents_array_len;  }}// The wide helper function returns (writes out) an array of chaining values// and returns the length of that array. The number of chaining values returned// is the dyanmically detected SIMD degree, at most MAX_SIMD_DEGREE. Or fewer,// if the input is shorter than that many chunks. The reason for maintaining a// wide array of chaining values going back up the tree, is to allow the// implementation to hash as many parents in parallel as possible.//// As a special case when the SIMD degree is 1, this function will still return// at least 2 outputs. This guarantees that this function doesn't perform the// root compression. (If it did, it would use the wrong flags, and also we// wouldn't be able to implement exendable ouput.) Note that this function is// not used when the whole input is only 1 chunk long; that's a different// codepath.//// Why not just have the caller split the input on the first update(), instead// of implementing this special rule? Because we don't want to limit SIMD or// multi-threading parallelism for that update().static size_t blake3_compress_subtree_wide(const uint8_t *input,                                           size_t input_len,                                           const uint32_t key[8],                                           uint64_t chunk_counter,                                           uint8_t flags, uint8_t *out) {  // Note that the single chunk case does *not* bump the SIMD degree up to 2  // when it is 1. If this implementation adds multi-threading in the future,  // this gives us the option of multi-threading even the 2-chunk case, which  // can help performance on smaller platforms.  if (input_len <= blake3_simd_degree() * BLAKE3_CHUNK_LEN) {    return compress_chunks_parallel(input, input_len, key, chunk_counter, flags,                                    out);  }  // With more than simd_degree chunks, we need to recurse. Start by dividing  // the input into left and right subtrees. (Note that this is only optimal  // as long as the SIMD degree is a power of 2. If we ever get a SIMD degree  // of 3 or something, we'll need a more complicated strategy.)  size_t left_input_len = left_len(input_len);  size_t right_input_len = input_len - left_input_len;  const uint8_t *right_input = &input[left_input_len];  uint64_t right_chunk_counter =      chunk_counter + (uint64_t)(left_input_len / BLAKE3_CHUNK_LEN);  // Make space for the child outputs. Here we use MAX_SIMD_DEGREE_OR_2 to  // account for the special case of returning 2 outputs when the SIMD degree  // is 1.  uint8_t cv_array[2 * MAX_SIMD_DEGREE_OR_2 * BLAKE3_OUT_LEN];  size_t degree = blake3_simd_degree();  if (left_input_len > BLAKE3_CHUNK_LEN && degree == 1) {    // The special case: We always use a degree of at least two, to make    // sure there are two outputs. Except, as noted above, at the chunk    // level, where we allow degree=1. (Note that the 1-chunk-input case is    // a different codepath.)    degree = 2;  }  uint8_t *right_cvs = &cv_array[degree * BLAKE3_OUT_LEN];  // Recurse! If this implementation adds multi-threading support in the  // future, this is where it will go.  size_t left_n = blake3_compress_subtree_wide(input, left_input_len, key,                                               chunk_counter, flags, cv_array);  size_t right_n = blake3_compress_subtree_wide(      right_input, right_input_len, key, right_chunk_counter, flags, right_cvs);  // The special case again. If simd_degree=1, then we'll have left_n=1 and  // right_n=1. Rather than compressing them into a single output, return  // them directly, to make sure we always have at least two outputs.  if (left_n == 1) {    memcpy(out, cv_array, 2 * BLAKE3_OUT_LEN);    return 2;  }  // Otherwise, do one layer of parent node compression.  size_t num_chaining_values = left_n + right_n;  return compress_parents_parallel(cv_array, num_chaining_values, key, flags,                                   out);}// Hash a subtree with compress_subtree_wide(), and then condense the resulting// list of chaining values down to a single parent node. Don't compress that// last parent node, however. Instead, return its message bytes (the// concatenated chaining values of its children). This is necessary when the// first call to update() supplies a complete subtree, because the topmost// parent node of that subtree could end up being the root. It's also necessary// for extended output in the general case.//// As with compress_subtree_wide(), this function is not used on inputs of 1// chunk or less. That's a different codepath.INLINE void compress_subtree_to_parent_node(    const uint8_t *input, size_t input_len, const uint32_t key[8],    uint64_t chunk_counter, uint8_t flags, uint8_t out[2 * BLAKE3_OUT_LEN]) {#if defined(BLAKE3_TESTING)  assert(input_len > BLAKE3_CHUNK_LEN);#endif  uint8_t cv_array[MAX_SIMD_DEGREE_OR_2 * BLAKE3_OUT_LEN];  size_t num_cvs = blake3_compress_subtree_wide(input, input_len, key,                                                chunk_counter, flags, cv_array);  // If MAX_SIMD_DEGREE is greater than 2 and there's enough input,  // compress_subtree_wide() returns more than 2 chaining values. Condense  // them into 2 by forming parent nodes repeatedly.  uint8_t out_array[MAX_SIMD_DEGREE_OR_2 * BLAKE3_OUT_LEN / 2];  while (num_cvs > 2) {    num_cvs =        compress_parents_parallel(cv_array, num_cvs, key, flags, out_array);    memcpy(cv_array, out_array, num_cvs * BLAKE3_OUT_LEN);  }  memcpy(out, cv_array, 2 * BLAKE3_OUT_LEN);}INLINE void hasher_init_base(blake3_hasher *self, const uint32_t key[8],                             uint8_t flags) {  memcpy(self->key, key, BLAKE3_KEY_LEN);  chunk_state_init(&self->chunk, key, flags);  self->cv_stack_len = 0;}void blake3_hasher_init(blake3_hasher *self) { hasher_init_base(self, IV, 0); }void blake3_hasher_init_keyed(blake3_hasher *self,                              const uint8_t key[BLAKE3_KEY_LEN]) {  uint32_t key_words[8];  load_key_words(key, key_words);  hasher_init_base(self, key_words, KEYED_HASH);}void blake3_hasher_init_derive_key_raw(blake3_hasher *self, const void *context,                                       size_t context_len) {  blake3_hasher context_hasher;  hasher_init_base(&context_hasher, IV, DERIVE_KEY_CONTEXT);  blake3_hasher_update(&context_hasher, context, context_len);  uint8_t context_key[BLAKE3_KEY_LEN];  blake3_hasher_finalize(&context_hasher, context_key, BLAKE3_KEY_LEN);  uint32_t context_key_words[8];  load_key_words(context_key, context_key_words);  hasher_init_base(self, context_key_words, DERIVE_KEY_MATERIAL);}void blake3_hasher_init_derive_key(blake3_hasher *self, const char *context) {  blake3_hasher_init_derive_key_raw(self, context, strlen(context));}// As described in hasher_push_cv() below, we do "lazy merging", delaying// merges until right before the next CV is about to be added. This is// different from the reference implementation. Another difference is that we// aren't always merging 1 chunk at a time. Instead, each CV might represent// any power-of-two number of chunks, as long as the smaller-above-larger stack// order is maintained. Instead of the "count the trailing 0-bits" algorithm// described in the spec, we use a "count the total number of 1-bits" variant// that doesn't require us to retain the subtree size of the CV on top of the// stack. The principle is the same: each CV that should remain in the stack is// represented by a 1-bit in the total number of chunks (or bytes) so far.INLINE void hasher_merge_cv_stack(blake3_hasher *self, uint64_t total_len) {  size_t post_merge_stack_len = (size_t)popcnt(total_len);  while (self->cv_stack_len > post_merge_stack_len) {    uint8_t *parent_node =        &self->cv_stack[(self->cv_stack_len - 2) * BLAKE3_OUT_LEN];    output_t output = parent_output(parent_node, self->key, self->chunk.flags);    output_chaining_value(&output, parent_node);    self->cv_stack_len -= 1;  }}// In reference_impl.rs, we merge the new CV with existing CVs from the stack// before pushing it. We can do that because we know more input is coming, so// we know none of the merges are root.//// This setting is different. We want to feed as much input as possible to// compress_subtree_wide(), without setting aside anything for the chunk_state.// If the user gives us 64 KiB, we want to parallelize over all 64 KiB at once// as a single subtree, if at all possible.//// This leads to two problems:// 1) This 64 KiB input might be the only call that ever gets made to update.//    In this case, the root node of the 64 KiB subtree would be the root node//    of the whole tree, and it would need to be ROOT finalized. We can't//    compress it until we know.// 2) This 64 KiB input might complete a larger tree, whose root node is//    similarly going to be the the root of the whole tree. For example, maybe//    we have 196 KiB (that is, 128 + 64) hashed so far. We can't compress the//    node at the root of the 256 KiB subtree until we know how to finalize it.//// The second problem is solved with "lazy merging". That is, when we're about// to add a CV to the stack, we don't merge it with anything first, as the// reference impl does. Instead we do merges using the *previous* CV that was// added, which is sitting on top of the stack, and we put the new CV// (unmerged) on top of the stack afterwards. This guarantees that we never// merge the root node until finalize().//// Solving the first problem requires an additional tool,// compress_subtree_to_parent_node(). That function always returns the top// *two* chaining values of the subtree it's compressing. We then do lazy// merging with each of them separately, so that the second CV will always// remain unmerged. (That also helps us support extendable output when we're// hashing an input all-at-once.)INLINE void hasher_push_cv(blake3_hasher *self, uint8_t new_cv[BLAKE3_OUT_LEN],                           uint64_t chunk_counter) {  hasher_merge_cv_stack(self, chunk_counter);  memcpy(&self->cv_stack[self->cv_stack_len * BLAKE3_OUT_LEN], new_cv,         BLAKE3_OUT_LEN);  self->cv_stack_len += 1;}void blake3_hasher_update(blake3_hasher *self, const void *input,                          size_t input_len) {  // Explicitly checking for zero avoids causing UB by passing a null pointer  // to memcpy. This comes up in practice with things like:  //   std::vector<uint8_t> v;  //   blake3_hasher_update(&hasher, v.data(), v.size());  if (input_len == 0) {    return;  }  const uint8_t *input_bytes = (const uint8_t *)input;  // If we have some partial chunk bytes in the internal chunk_state, we need  // to finish that chunk first.  if (chunk_state_len(&self->chunk) > 0) {    size_t take = BLAKE3_CHUNK_LEN - chunk_state_len(&self->chunk);    if (take > input_len) {      take = input_len;    }    chunk_state_update(&self->chunk, input_bytes, take);    input_bytes += take;    input_len -= take;    // If we've filled the current chunk and there's more coming, finalize this    // chunk and proceed. In this case we know it's not the root.    if (input_len > 0) {      output_t output = chunk_state_output(&self->chunk);      uint8_t chunk_cv[32];      output_chaining_value(&output, chunk_cv);      hasher_push_cv(self, chunk_cv, self->chunk.chunk_counter);      chunk_state_reset(&self->chunk, self->key, self->chunk.chunk_counter + 1);    } else {      return;    }  }  // Now the chunk_state is clear, and we have more input. If there's more than  // a single chunk (so, definitely not the root chunk), hash the largest whole  // subtree we can, with the full benefits of SIMD (and maybe in the future,  // multi-threading) parallelism. Two restrictions:  // - The subtree has to be a power-of-2 number of chunks. Only subtrees along  //   the right edge can be incomplete, and we don't know where the right edge  //   is going to be until we get to finalize().  // - The subtree must evenly divide the total number of chunks up until this  //   point (if total is not 0). If the current incomplete subtree is only  //   waiting for 1 more chunk, we can't hash a subtree of 4 chunks. We have  //   to complete the current subtree first.  // Because we might need to break up the input to form powers of 2, or to  // evenly divide what we already have, this part runs in a loop.  while (input_len > BLAKE3_CHUNK_LEN) {    size_t subtree_len = round_down_to_power_of_2(input_len);    uint64_t count_so_far = self->chunk.chunk_counter * BLAKE3_CHUNK_LEN;    // Shrink the subtree_len until it evenly divides the count so far. We know    // that subtree_len itself is a power of 2, so we can use a bitmasking    // trick instead of an actual remainder operation. (Note that if the caller    // consistently passes power-of-2 inputs of the same size, as is hopefully    // typical, this loop condition will always fail, and subtree_len will    // always be the full length of the input.)    //    // An aside: We don't have to shrink subtree_len quite this much. For    // example, if count_so_far is 1, we could pass 2 chunks to    // compress_subtree_to_parent_node. Since we'll get 2 CVs back, we'll still    // get the right answer in the end, and we might get to use 2-way SIMD    // parallelism. The problem with this optimization, is that it gets us    // stuck always hashing 2 chunks. The total number of chunks will remain    // odd, and we'll never graduate to higher degrees of parallelism. See    // https://github.com/BLAKE3-team/BLAKE3/issues/69.    while ((((uint64_t)(subtree_len - 1)) & count_so_far) != 0) {      subtree_len /= 2;    }    // The shrunken subtree_len might now be 1 chunk long. If so, hash that one    // chunk by itself. Otherwise, compress the subtree into a pair of CVs.    uint64_t subtree_chunks = subtree_len / BLAKE3_CHUNK_LEN;    if (subtree_len <= BLAKE3_CHUNK_LEN) {      blake3_chunk_state chunk_state;      chunk_state_init(&chunk_state, self->key, self->chunk.flags);      chunk_state.chunk_counter = self->chunk.chunk_counter;      chunk_state_update(&chunk_state, input_bytes, subtree_len);      output_t output = chunk_state_output(&chunk_state);      uint8_t cv[BLAKE3_OUT_LEN];      output_chaining_value(&output, cv);      hasher_push_cv(self, cv, chunk_state.chunk_counter);    } else {      // This is the high-performance happy path, though getting here depends      // on the caller giving us a long enough input.      uint8_t cv_pair[2 * BLAKE3_OUT_LEN];      compress_subtree_to_parent_node(input_bytes, subtree_len, self->key,                                      self->chunk.chunk_counter,                                      self->chunk.flags, cv_pair);      hasher_push_cv(self, cv_pair, self->chunk.chunk_counter);      hasher_push_cv(self, &cv_pair[BLAKE3_OUT_LEN],                     self->chunk.chunk_counter + (subtree_chunks / 2));    }    self->chunk.chunk_counter += subtree_chunks;    input_bytes += subtree_len;    input_len -= subtree_len;  }  // If there's any remaining input less than a full chunk, add it to the chunk  // state. In that case, also do a final merge loop to make sure the subtree  // stack doesn't contain any unmerged pairs. The remaining input means we  // know these merges are non-root. This merge loop isn't strictly necessary  // here, because hasher_push_chunk_cv already does its own merge loop, but it  // simplifies blake3_hasher_finalize below.  if (input_len > 0) {    chunk_state_update(&self->chunk, input_bytes, input_len);    hasher_merge_cv_stack(self, self->chunk.chunk_counter);  }}void blake3_hasher_finalize(const blake3_hasher *self, uint8_t *out,                            size_t out_len) {  blake3_hasher_finalize_seek(self, 0, out, out_len);}void blake3_hasher_finalize_seek(const blake3_hasher *self, uint64_t seek,                                 uint8_t *out, size_t out_len) {  // Explicitly checking for zero avoids causing UB by passing a null pointer  // to memcpy. This comes up in practice with things like:  //   std::vector<uint8_t> v;  //   blake3_hasher_finalize(&hasher, v.data(), v.size());  if (out_len == 0) {    return;  }  // If the subtree stack is empty, then the current chunk is the root.  if (self->cv_stack_len == 0) {    output_t output = chunk_state_output(&self->chunk);    output_root_bytes(&output, seek, out, out_len);    return;  }  // If there are any bytes in the chunk state, finalize that chunk and do a  // roll-up merge between that chunk hash and every subtree in the stack. In  // this case, the extra merge loop at the end of blake3_hasher_update  // guarantees that none of the subtrees in the stack need to be merged with  // each other first. Otherwise, if there are no bytes in the chunk state,  // then the top of the stack is a chunk hash, and we start the merge from  // that.  output_t output;  size_t cvs_remaining;  if (chunk_state_len(&self->chunk) > 0) {    cvs_remaining = self->cv_stack_len;    output = chunk_state_output(&self->chunk);  } else {    // There are always at least 2 CVs in the stack in this case.    cvs_remaining = self->cv_stack_len - 2;    output = parent_output(&self->cv_stack[cvs_remaining * 32], self->key,                           self->chunk.flags);  }  while (cvs_remaining > 0) {    cvs_remaining -= 1;    uint8_t parent_block[BLAKE3_BLOCK_LEN];    memcpy(parent_block, &self->cv_stack[cvs_remaining * 32], 32);    output_chaining_value(&output, &parent_block[32]);    output = parent_output(parent_block, self->key, self->chunk.flags);  }  output_root_bytes(&output, seek, out, out_len);}